Abstract
As the current computing systems move from desktop and work settings into our everyday lives (e.g. mobile and ubiquitous systems) a growing interest is seen for designing interactive systems with experiential support. Some conceptual work already exists that tries to analyze and understand users’ experience with interactive systems but in practice this is still not frequently used. Drawing on the concepts from the domain of art, this paper introduces a way to conceptualize users’ experience as the meanings or interpretations they construct during their interaction with or through the interactive systems. We consequently apply this conceptualization in a design project where we use it at an early concept design stage for designing aware technologies in care-taking situations.
Original language | Undefined |
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Title of host publication | 13th European Conference on Cognitive Ergonomics |
Editors | Antonio Rizzo, Gudela Grote, William Wong |
Place of Publication | New York |
Publisher | ACM Press |
Pages | 81-91 |
Number of pages | 11 |
ISBN (Print) | 978-3-906509-23-5 |
DOIs | |
Publication status | Published - 20 Sept 2006 |
Event | 13th European Conference on Cognitive Ergonomics, ECCE 2006 - Zurich, Switzerland Duration: 20 Sept 2006 → 22 Sept 2006 Conference number: 13 |
Publication series
Name | ACM International Conference Proceeding Series |
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Publisher | ACM Press |
Number | 10 |
Volume | 250 |
Conference
Conference | 13th European Conference on Cognitive Ergonomics, ECCE 2006 |
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Abbreviated title | ECCE |
Country/Territory | Switzerland |
City | Zurich |
Period | 20/09/06 → 22/09/06 |
Keywords
- EWI-9687
- IR-67067
- METIS-248211
- HMI-HF: Human Factors