Fast data sharing within a distributed, multithreaded control framework for robot teams

Albert L. Schoute, Remco Seesink, Werner Dierssen, Niek Kooij, Mannes Poel, T. Verschoor

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    Abstract

    In this paper a data sharing framework for multi-threaded, distributed control programs is described that is realized in C++ by means of only a few, powerful classes and templates. Fast data exchange of entire data structures is supported using sockets as communication medium. Access methods are provided that preserve data consistency and synchronize the data exchange. The framework has been successfully used to build a distributed robot soccer control system running on as many computers as needed.
    Original languageUndefined
    Title of host publicationCommunicating Process Architectures 2005 (WoTUG-28)
    EditorsJohannes F. Broenink, Herman Roebbers, Johan Sunter, Peter Welch, David Wood
    Place of PublicationAmsterdam
    PublisherIOS
    Pages147-154
    Number of pages8
    ISBN (Print)1-58603-561-4
    Publication statusPublished - 18 Sept 2005
    EventCommunicating Process Architectures, CPA 2005: 28th WoTUG Conference on Concurrent and Parallel Programming - Eindhoven, Netherlands
    Duration: 18 Sept 200521 Sept 2005
    Conference number: 28

    Publication series

    NameIOS Press Concurrent Systems Engineering Series
    PublisherIOS Press
    Volume63

    Conference

    ConferenceCommunicating Process Architectures, CPA 2005
    Abbreviated titleCPA
    Country/TerritoryNetherlands
    CityEindhoven
    Period18/09/0521/09/05

    Keywords

    • EWI-1712
    • Multithreading
    • data sharing
    • sockets
    • IR-54539
    • METIS-228795
    • distributed design
    • Control software
    • robot soccer

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