Follow the Grass: a Smart Material Interactive Pervasive Display

A. Minuto, Gijs Huisman, Antinus Nijholt

Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • 1 Citations

Abstract

Smart materials offer new possibilities for creating engaging and interesting forms of interaction and ways of displaying information in a material way. In this paper we describe Follow the Grass, a concept of an interactive pervasive display for public spaces. The display will be built up out of a number of blades of grass that are actuated in eight directions using nitinol muscle wires (i.e. a shape-memory alloy). A Microsoft Kinect-based tracking system is employed to detect users’ presence. Follow the Grass can be used for entertainment purposes by displaying animations through movement of the grass, as well as for indoor way-finding and ambient persuasive guidance.We present a number of scenarios with varying scales of interaction, and different applications, followed by a description of the initial hardware design of a single blade of grass and its actuated root. We will give a description of the tracking system, and how it tracks users and is capable of identifying individuals. Finally we will provide suggestions for the further development.
LanguageUndefined
Title of host publicationProceedings 11th International Conference on Entertainment Computing (ICEC 2012)
EditorsMarc Herrlich, Rainer Malaka, Maic Masuch
Place of PublicationHeidelberg, Berlin
PublisherSpringer Verlag
Pages144-157
Number of pages14
ISBN (Print)978-3-642-33541-9
DOIs
StatePublished - 26 Sep 2012
Event11th International Conference on Entertainment Computing, ICEC 2012 - Bremen, Germany
Duration: 26 Sep 201229 Sep 2012
Conference number: 11

Publication series

NameLecture Notes in Computer Science
PublisherSpringer Verlag
Volume7522
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference11th International Conference on Entertainment Computing, ICEC 2012
Abbreviated titleICEC
CountryGermany
CityBremen
Period26/09/1229/09/12

Keywords

  • IR-81282
  • METIS-287986
  • organic
  • ambient
  • EWI-22189
  • display
  • Smart material interface
  • HMI-MI: MULTIMODAL INTERACTIONS
  • quiet computing

Cite this

Minuto, A., Huisman, G., & Nijholt, A. (2012). Follow the Grass: a Smart Material Interactive Pervasive Display. In M. Herrlich, R. Malaka, & M. Masuch (Eds.), Proceedings 11th International Conference on Entertainment Computing (ICEC 2012) (pp. 144-157). (Lecture Notes in Computer Science; Vol. 7522). Heidelberg, Berlin: Springer Verlag. DOI: 10.1007/978-3-642-33542-6_13
Minuto, A. ; Huisman, Gijs ; Nijholt, Antinus. / Follow the Grass: a Smart Material Interactive Pervasive Display. Proceedings 11th International Conference on Entertainment Computing (ICEC 2012). editor / Marc Herrlich ; Rainer Malaka ; Maic Masuch. Heidelberg, Berlin : Springer Verlag, 2012. pp. 144-157 (Lecture Notes in Computer Science).
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Minuto, A, Huisman, G & Nijholt, A 2012, Follow the Grass: a Smart Material Interactive Pervasive Display. in M Herrlich, R Malaka & M Masuch (eds), Proceedings 11th International Conference on Entertainment Computing (ICEC 2012). Lecture Notes in Computer Science, vol. 7522, Springer Verlag, Heidelberg, Berlin, pp. 144-157, 11th International Conference on Entertainment Computing, ICEC 2012, Bremen, Germany, 26/09/12. DOI: 10.1007/978-3-642-33542-6_13

Follow the Grass: a Smart Material Interactive Pervasive Display. / Minuto, A.; Huisman, Gijs; Nijholt, Antinus.

Proceedings 11th International Conference on Entertainment Computing (ICEC 2012). ed. / Marc Herrlich; Rainer Malaka; Maic Masuch. Heidelberg, Berlin : Springer Verlag, 2012. p. 144-157 (Lecture Notes in Computer Science; Vol. 7522).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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AU - Nijholt,Antinus

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N2 - Smart materials offer new possibilities for creating engaging and interesting forms of interaction and ways of displaying information in a material way. In this paper we describe Follow the Grass, a concept of an interactive pervasive display for public spaces. The display will be built up out of a number of blades of grass that are actuated in eight directions using nitinol muscle wires (i.e. a shape-memory alloy). A Microsoft Kinect-based tracking system is employed to detect users’ presence. Follow the Grass can be used for entertainment purposes by displaying animations through movement of the grass, as well as for indoor way-finding and ambient persuasive guidance.We present a number of scenarios with varying scales of interaction, and different applications, followed by a description of the initial hardware design of a single blade of grass and its actuated root. We will give a description of the tracking system, and how it tracks users and is capable of identifying individuals. Finally we will provide suggestions for the further development.

AB - Smart materials offer new possibilities for creating engaging and interesting forms of interaction and ways of displaying information in a material way. In this paper we describe Follow the Grass, a concept of an interactive pervasive display for public spaces. The display will be built up out of a number of blades of grass that are actuated in eight directions using nitinol muscle wires (i.e. a shape-memory alloy). A Microsoft Kinect-based tracking system is employed to detect users’ presence. Follow the Grass can be used for entertainment purposes by displaying animations through movement of the grass, as well as for indoor way-finding and ambient persuasive guidance.We present a number of scenarios with varying scales of interaction, and different applications, followed by a description of the initial hardware design of a single blade of grass and its actuated root. We will give a description of the tracking system, and how it tracks users and is capable of identifying individuals. Finally we will provide suggestions for the further development.

KW - IR-81282

KW - METIS-287986

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KW - ambient

KW - EWI-22189

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KW - HMI-MI: MULTIMODAL INTERACTIONS

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Minuto A, Huisman G, Nijholt A. Follow the Grass: a Smart Material Interactive Pervasive Display. In Herrlich M, Malaka R, Masuch M, editors, Proceedings 11th International Conference on Entertainment Computing (ICEC 2012). Heidelberg, Berlin: Springer Verlag. 2012. p. 144-157. (Lecture Notes in Computer Science). Available from, DOI: 10.1007/978-3-642-33542-6_13