Abstract
With this research, we provide evidence of the adaptation and integration of a serious game, based on the Scenario Exploration System, into the field of Operations and Supply Chain Management to develop skills in bachelor-level studies. Through an interactive and participatory process in the Supply Chain Management course, the game enables participants to acquire and share knowledge and explore the interests, motivations, and strategies of different societal actors. The adapted version targeted specifically the supply chain problems and challenges and motivated students to think holistically about the supply chains. Based on the field experiment with a cohort of third-year bachelor students, an improvement in change management, stakeholder management, creativity and creative problem-solving skills, communication and relationship management, strategy and analytics, and holistic supply chain thinking skills have been demonstrated. The study lays out the perspectives and limitations for future implementations and developments.
| Original language | English |
|---|---|
| Title of host publication | IPSERA 2025 “Room for Talent” |
| Subtitle of host publication | Rotterdam, the Netherlands, March 30 - April 2: Book of Abstracts |
| Publisher | International Purchasing and Supply Education and Research Association (IPSERA) |
| Pages | 350-350 |
| Publication status | Published - 2025 |
| Event | IPSERA Conference 2025 : "Room for Talent" - Erasmus University Rotterdam, Rotterdam, Netherlands Duration: 30 Mar 2025 → 2 Apr 2025 https://www.ipsera.com/Home2025 |
Conference
| Conference | IPSERA Conference 2025 |
|---|---|
| Abbreviated title | IPSERA 2025 |
| Country/Territory | Netherlands |
| City | Rotterdam |
| Period | 30/03/25 → 2/04/25 |
| Internet address |