This paper focuses on the application of interactive technology in contemporary visual art, showing that current development has traces in history. We sketch an evolution, from the creation of primitive visual art to interaction design and wearable art. We will discuss how the artist communicates through his creation with the intended audience, and how new technology enables the art work to interact autonomously.
|Title of host publication||Adjunct Proceedings INTERACT 2017 Mumbai|
|Subtitle of host publication||16th IFIP TC.13 International Conference on Human Computer Interaction, September 25–29, 2017, Mumbai, India|
|Editors||Anirudha Joshi, Devanuj K. Balkrishan, Girish Dalvi, Marco Winckler|
|Publisher||Indian Institute of Technology Madras|
|Publication status||Published - 2017|
|Event||16th IFIP TC13 International Conference on Human–Computer Interaction, INTERACT 2017 - Mumbai, India|
Duration: 25 Sep 2017 → 29 Sep 2017
Conference number: 16
|Conference||16th IFIP TC13 International Conference on Human–Computer Interaction, INTERACT 2017|
|Period||25/09/17 → 29/09/17|
- Interaction Design
- Visual Art
- Co-creation of Artistic Experiences
Li, D., & van der Veer, G. C. (2017). From Painter to Interaction Designer: The Evolution of Visual Art Things. In A. Joshi, D. K. Balkrishan, G. Dalvi, & M. Winckler (Eds.), Adjunct Proceedings INTERACT 2017 Mumbai: 16th IFIP TC.13 International Conference on Human Computer Interaction, September 25–29, 2017, Mumbai, India (pp. 139-149). Indian Institute of Technology Madras.