From virtual environment to virtual community

Antinus Nijholt, Takao Terano (Editor), Toyoaki Nishida (Editor), Akira Namatame (Editor), Syusaku Tsumoto (Editor), Yukido Ohsawa (Editor), Takashi Washio (Editor)

    Research output: Contribution to conferencePaperAcademicpeer-review

    6 Citations (Scopus)


    We discuss a virtual reality theater environment and its transition to a virtual community by adding domain agents and by allowing multiple users to visit this environment. The environment has been built using VRML (Virtual Reality Modeling Language). We discuss how our ideas about this environment changed in time by adding more facilities to it and by paying more attention to potential users. Rather than a goal-directed information and transaction system, the environment is evolving into a virtual community where differences between visitors and artificial agents can become blurred. Before going into a description of our own environment and its development we survey the research areas that now allow the building of 3D embodied and animated agents that show intelligence and personality and that can inhabit our environment.
    Original languageUndefined
    Number of pages8
    Publication statusPublished - 1 Dec 2001
    EventNew Frontiers in Artificial Intelligence. Joint JSAI 2001 Workshop Post-Proceedings - Matsue, Japan
    Duration: 21 May 200122 May 2001


    WorkshopNew Frontiers in Artificial Intelligence. Joint JSAI 2001 Workshop Post-Proceedings
    Other21-22 May 2001


    • HMI-VRG: Virtual Reality and Graphics
    • IR-63341
    • EWI-6595

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