@book{8e1a827e31394567b3ab629a3141256a,
title = "Games and Brain-Computer Interfaces: The State of the Art",
abstract = "BCI gaming is a very young field; most games are proof-of-concepts. Work that compares BCIs in a game environments with traditional BCIs indicates no negative effects, or even a positive effect of the rich visual environments on the performance. The low transfer-rate of current games poses a problem for control of a game. This is often solved by changing the goal of the game. Multi-modal input with BCI forms an promising solution, as does assigning more meaningful functionality to BCI control.",
keywords = "Games, Brain-Computer Interfaces, IR-67586, EWI-16020, METIS-264006",
author = "B. Reuderink",
year = "2008",
month = sep,
day = "10",
language = "Undefined",
series = "CTIT Technical Report Series",
publisher = "Centre for Telematics and Information Technology (CTIT)",
number = "TR-CTIT-08-81",
address = "Netherlands",
}