Gamification in teaching maintenance engineering: a Dutch experience in the rolling stock management learning

Alberto Martinetti, Jorge Eduardo Parada Puig, Charlotte Oude Alink, Jos Thalen, Leonardus Adriana Maria van Dongen

Research output: Contribution to conferencePaperAcademicpeer-review

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Abstract

The aim of this study is to evaluate the application of an innovative serious
game, based on the asset management of rolling stock, in the training of
future maintenance engineers within the master course in mechanical
engineering at the University of Twente. The Logistic Support Game (LSG) is
a serious game developed together with Netherlands Railways (Nederlandse
Spoorwegen, NS) and Invocate (design firm) as a tool to simulate the
maintenance operations of a fleet of trains. The simulation shows four
perspectives: the operations manager, the asset manager, the maintenance
manager and the financial manager.

The three goals of this innovative training are the improvement of student
engagement in the learning process, the increas of active cooperation
between students with different roles in a group, and the opportunity to
receive feedback on decision making. To indicate achievement of these goals,
they are linked to the basic needs of learning: competence, relatedness and
autonomy.

A total of thirty six students played the serious game in two different sessions.
At the end of each session, a survey is collected for game based learning
assessment. Results suggest that the serious game has a positive impact on
student engagement, cooperation, and helps transfer course contents.
Original languageEnglish
Number of pages8
DOIs
Publication statusPublished - 2017
Event3rd International Conference on Higher Education Advances, HEAd 2017 - Universitat Politècnica de València, València, Spain
Duration: 21 Jun 201723 Jun 2017
Conference number: 3
http://www.headconf.org/head17/index.html

Conference

Conference3rd International Conference on Higher Education Advances, HEAd 2017
Abbreviated titleHEAd'17
CountrySpain
CityValència
Period21/06/1723/06/17
Internet address

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stock management
manager
engineering
assets
Teaching
learning
experience
basic need
engineer
learning process
German Federal Railways
Netherlands
student
logistics
firm
decision making
simulation
management
Group

Cite this

Martinetti, A., Parada Puig, J. E., Oude Alink, C., Thalen, J., & van Dongen, L. A. M. (2017). Gamification in teaching maintenance engineering: a Dutch experience in the rolling stock management learning. Paper presented at 3rd International Conference on Higher Education Advances, HEAd 2017, València, Spain. https://doi.org/10.4995/HEAd17.2017.5332
Martinetti, Alberto ; Parada Puig, Jorge Eduardo ; Oude Alink, Charlotte ; Thalen, Jos ; van Dongen, Leonardus Adriana Maria. / Gamification in teaching maintenance engineering : a Dutch experience in the rolling stock management learning. Paper presented at 3rd International Conference on Higher Education Advances, HEAd 2017, València, Spain.8 p.
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Martinetti, A, Parada Puig, JE, Oude Alink, C, Thalen, J & van Dongen, LAM 2017, 'Gamification in teaching maintenance engineering: a Dutch experience in the rolling stock management learning' Paper presented at 3rd International Conference on Higher Education Advances, HEAd 2017, València, Spain, 21/06/17 - 23/06/17, . https://doi.org/10.4995/HEAd17.2017.5332

Gamification in teaching maintenance engineering : a Dutch experience in the rolling stock management learning. / Martinetti, Alberto ; Parada Puig, Jorge Eduardo; Oude Alink, Charlotte; Thalen, Jos; van Dongen, Leonardus Adriana Maria.

2017. Paper presented at 3rd International Conference on Higher Education Advances, HEAd 2017, València, Spain.

Research output: Contribution to conferencePaperAcademicpeer-review

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T1 - Gamification in teaching maintenance engineering

T2 - a Dutch experience in the rolling stock management learning

AU - Martinetti, Alberto

AU - Parada Puig, Jorge Eduardo

AU - Oude Alink, Charlotte

AU - Thalen, Jos

AU - van Dongen, Leonardus Adriana Maria

PY - 2017

Y1 - 2017

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AB - The aim of this study is to evaluate the application of an innovative seriousgame, based on the asset management of rolling stock, in the training offuture maintenance engineers within the master course in mechanicalengineering at the University of Twente. The Logistic Support Game (LSG) isa serious game developed together with Netherlands Railways (NederlandseSpoorwegen, NS) and Invocate (design firm) as a tool to simulate themaintenance operations of a fleet of trains. The simulation shows fourperspectives: the operations manager, the asset manager, the maintenancemanager and the financial manager.The three goals of this innovative training are the improvement of studentengagement in the learning process, the increas of active cooperationbetween students with different roles in a group, and the opportunity toreceive feedback on decision making. To indicate achievement of these goals,they are linked to the basic needs of learning: competence, relatedness andautonomy.A total of thirty six students played the serious game in two different sessions.At the end of each session, a survey is collected for game based learningassessment. Results suggest that the serious game has a positive impact onstudent engagement, cooperation, and helps transfer course contents.

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Martinetti A, Parada Puig JE, Oude Alink C, Thalen J, van Dongen LAM. Gamification in teaching maintenance engineering: a Dutch experience in the rolling stock management learning. 2017. Paper presented at 3rd International Conference on Higher Education Advances, HEAd 2017, València, Spain. https://doi.org/10.4995/HEAd17.2017.5332