In this paper is described the design and development of a KINECT based interactive platform application aimed to physical rehabilitation and cognitive training of the minors in situations of illness. This platform, called TANGO:H, is highly configurable and customizable, thanks to exercises editor: TANGO:H Designer. So, the platform allows the adaptation of exercises and activities according to the specific characteristics of each user and user group.
|Title of host publication||Games and Learning Alliance|
|Subtitle of host publication||4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers|
|Number of pages||6|
|Publication status||Published - 9 Dec 2015|
|Name||Lecture Notes in Computer Science|
- Cognitive training
- Physical rehabilitation