Abstract
In this paper is described the design and development of a KINECT based interactive platform application aimed to physical rehabilitation and cognitive training of the minors in situations of illness. This platform, called TANGO:H, is highly configurable and customizable, thanks to exercises editor: TANGO:H Designer. So, the platform allows the adaptation of exercises and activities according to the specific characteristics of each user and user group.
Original language | English |
---|---|
Title of host publication | Games and Learning Alliance |
Subtitle of host publication | 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers |
Editors | Remco Veltkamp, Alessandro de Gloria |
Place of Publication | Cham |
Publisher | Springer |
Pages | 336-341 |
Number of pages | 6 |
ISBN (Electronic) | 978-3-319-40216-1 |
ISBN (Print) | 978-3-319-40215-4 |
DOIs | |
Publication status | Published - 2016 |
Externally published | Yes |
Event | 4th International Conference of Games and Learning Alliance, GALA 2015 - Rome, Italy Duration: 9 Dec 2015 → 11 Dec 2015 Conference number: 4 |
Publication series
Name | Lecture Notes in Computer Science |
---|---|
Publisher | Springer |
Volume | 9599 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 4th International Conference of Games and Learning Alliance, GALA 2015 |
---|---|
Abbreviated title | GALA |
Country/Territory | Italy |
City | Rome |
Period | 9/12/15 → 11/12/15 |
Keywords
- Physical rehabilitation
- Cognitive training
- Kinect
- Exercises
- Exergames
- n/a OA procedure