Abstract
In this paper is described the design and development of a KINECT based interactive platform application aimed to physical rehabilitation and cognitive training of the minors in situations of illness. This platform, called TANGO:H, is highly configurable and customizable, thanks to exercises editor: TANGO:H Designer. So, the platform allows the adaptation of exercises and activities according to the specific characteristics of each user and user group.
| Original language | English |
|---|---|
| Title of host publication | Games and Learning Alliance |
| Subtitle of host publication | 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers |
| Editors | Remco Veltkamp, Alessandro de Gloria |
| Place of Publication | Cham |
| Publisher | Springer |
| Pages | 336-341 |
| Number of pages | 6 |
| ISBN (Electronic) | 978-3-319-40216-1 |
| ISBN (Print) | 978-3-319-40215-4 |
| DOIs | |
| Publication status | Published - 2016 |
| Externally published | Yes |
| Event | 4th International Conference of Games and Learning Alliance, GALA 2015 - Rome, Italy Duration: 9 Dec 2015 → 11 Dec 2015 Conference number: 4 |
Publication series
| Name | Lecture Notes in Computer Science |
|---|---|
| Publisher | Springer |
| Volume | 9599 |
| ISSN (Print) | 0302-9743 |
| ISSN (Electronic) | 1611-3349 |
Conference
| Conference | 4th International Conference of Games and Learning Alliance, GALA 2015 |
|---|---|
| Abbreviated title | GALA |
| Country/Territory | Italy |
| City | Rome |
| Period | 9/12/15 → 11/12/15 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 3 Good Health and Well-being
Keywords
- Physical rehabilitation
- Cognitive training
- Kinect
- Exercises
- Exergames
- n/a OA procedure
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