Arts & Humanities
Video Games
98%
Gaming
95%
Psychological Research
86%
Behavioral Psychology
39%
Metacognition
38%
Self-determination
33%
Political Rhetoric
33%
Gambling
30%
Rating
24%
Social Relations
24%
Originality
24%
Well-being
22%
Psychologists
21%
Psychology
17%
Methodology
12%
Social Sciences
computer game
75%
behavioral psychology
59%
moral philosophy
57%
ethical implications
44%
gambling
41%
self-determination
36%
Social Relations
34%
rhetoric
32%
psychologist
31%
cognition
31%
rating
28%
psychology
27%
well-being
25%
regulation
22%
methodology
19%
economics
16%
Engineering & Materials Science
Ethical aspects
100%
Marketing
24%
Economics
16%
Industry
11%