@inproceedings{76735db98188449fba0061cb2cefa595,
title = "Generating game narratives with focalization and flashbacks",
abstract = "In this paper we describe a system for generating textual narrations of what happened in a simulation-based serious game, focusing on the use of focalization (telling the story from the perspective of one of the characters) and flashbacks to give the player insights into the internal state of non-player characters.",
author = "Marissa Hoek and Mariet Theune and Linssen, {Johannes Maria}",
year = "2014",
month = oct,
language = "English",
isbn = "978-1-57735-686-8",
publisher = "AAAI",
number = "WS-14-17",
pages = "9--14",
booktitle = "Proceedings of the AIIDE 2014 Workshop on Games and Natural Language Processing",
address = "United States",
note = "Workshop on Games and Natural Language Processing, AIIDE 2014 ; Conference date: 03-10-2014 Through 07-10-2014",
}