Gestures in an Intelligent User Interface

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

    Abstract

    In this chapter we investigated which hand gestures are intuitive to control a large display multimedia interface from a user’s perspective. Over the course of two sequential user evaluations we defined a simple gesture set that allows users to fully control a large display multimedia interface, intuitively. First, we evaluated numerous gesture possibilities for a set of commands that can be issued to the interface. These gestures were selected from literature, science fiction movies and a previous exploratory study. Second, we implemented a working prototype with which the users could interact with both hands and the preferred hand gestures with 2D and 3D visualizations of biochemical structures. We found that the gestures are influenced to significant extend by the fast paced developments in multimedia interfaces such as the Apple iPhone and the Nintendo Wii and to no lesser degree by decades of experience with the more traditional WIMP-based interfaces.
    Original languageUndefined
    Title of host publicationMultimedia Interaction and Intelligent User Interfaces: Principles, Methods and Applications
    EditorsLing Shao, Caifeng Shan, Jiebo Luo, Minoru Etoh
    Place of PublicationLondon
    PublisherSpringer
    Pages215-242
    Number of pages28
    ISBN (Print)978-1-84996-506-4
    DOIs
    Publication statusPublished - 16 Sep 2010

    Publication series

    NameAdvances in Pattern Recognition
    PublisherSpringer Verlag
    NumberMultim
    ISSN (Print)1617-7916

    Keywords

    • METIS-270885
    • Evaluation
    • IR-73131
    • Large displays
    • EWI-18087
    • Gesture recognition
    • Gesture sets
    • HMI-MI: MULTIMODAL INTERACTIONS
    • Multimedia interfaces

    Cite this

    Fikkert, F. W., van der Vet, P. E., & Nijholt, A. (2010). Gestures in an Intelligent User Interface. In L. Shao, C. Shan, J. Luo, & M. Etoh (Eds.), Multimedia Interaction and Intelligent User Interfaces: Principles, Methods and Applications (pp. 215-242). (Advances in Pattern Recognition; No. Multim). London: Springer. https://doi.org/10.1007/978-1-84996-507-1_9
    Fikkert, F.W. ; van der Vet, P.E. ; Nijholt, Antinus. / Gestures in an Intelligent User Interface. Multimedia Interaction and Intelligent User Interfaces: Principles, Methods and Applications. editor / Ling Shao ; Caifeng Shan ; Jiebo Luo ; Minoru Etoh. London : Springer, 2010. pp. 215-242 (Advances in Pattern Recognition; Multim).
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    abstract = "In this chapter we investigated which hand gestures are intuitive to control a large display multimedia interface from a user’s perspective. Over the course of two sequential user evaluations we defined a simple gesture set that allows users to fully control a large display multimedia interface, intuitively. First, we evaluated numerous gesture possibilities for a set of commands that can be issued to the interface. These gestures were selected from literature, science fiction movies and a previous exploratory study. Second, we implemented a working prototype with which the users could interact with both hands and the preferred hand gestures with 2D and 3D visualizations of biochemical structures. We found that the gestures are influenced to significant extend by the fast paced developments in multimedia interfaces such as the Apple iPhone and the Nintendo Wii and to no lesser degree by decades of experience with the more traditional WIMP-based interfaces.",
    keywords = "METIS-270885, Evaluation, IR-73131, Large displays, EWI-18087, Gesture recognition, Gesture sets, HMI-MI: MULTIMODAL INTERACTIONS, Multimedia interfaces",
    author = "F.W. Fikkert and {van der Vet}, P.E. and Antinus Nijholt",
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    year = "2010",
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    language = "Undefined",
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    series = "Advances in Pattern Recognition",
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    Fikkert, FW, van der Vet, PE & Nijholt, A 2010, Gestures in an Intelligent User Interface. in L Shao, C Shan, J Luo & M Etoh (eds), Multimedia Interaction and Intelligent User Interfaces: Principles, Methods and Applications. Advances in Pattern Recognition, no. Multim, Springer, London, pp. 215-242. https://doi.org/10.1007/978-1-84996-507-1_9

    Gestures in an Intelligent User Interface. / Fikkert, F.W.; van der Vet, P.E.; Nijholt, Antinus.

    Multimedia Interaction and Intelligent User Interfaces: Principles, Methods and Applications. ed. / Ling Shao; Caifeng Shan; Jiebo Luo; Minoru Etoh. London : Springer, 2010. p. 215-242 (Advances in Pattern Recognition; No. Multim).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

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    T1 - Gestures in an Intelligent User Interface

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    AU - van der Vet, P.E.

    AU - Nijholt, Antinus

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    PY - 2010/9/16

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    N2 - In this chapter we investigated which hand gestures are intuitive to control a large display multimedia interface from a user’s perspective. Over the course of two sequential user evaluations we defined a simple gesture set that allows users to fully control a large display multimedia interface, intuitively. First, we evaluated numerous gesture possibilities for a set of commands that can be issued to the interface. These gestures were selected from literature, science fiction movies and a previous exploratory study. Second, we implemented a working prototype with which the users could interact with both hands and the preferred hand gestures with 2D and 3D visualizations of biochemical structures. We found that the gestures are influenced to significant extend by the fast paced developments in multimedia interfaces such as the Apple iPhone and the Nintendo Wii and to no lesser degree by decades of experience with the more traditional WIMP-based interfaces.

    AB - In this chapter we investigated which hand gestures are intuitive to control a large display multimedia interface from a user’s perspective. Over the course of two sequential user evaluations we defined a simple gesture set that allows users to fully control a large display multimedia interface, intuitively. First, we evaluated numerous gesture possibilities for a set of commands that can be issued to the interface. These gestures were selected from literature, science fiction movies and a previous exploratory study. Second, we implemented a working prototype with which the users could interact with both hands and the preferred hand gestures with 2D and 3D visualizations of biochemical structures. We found that the gestures are influenced to significant extend by the fast paced developments in multimedia interfaces such as the Apple iPhone and the Nintendo Wii and to no lesser degree by decades of experience with the more traditional WIMP-based interfaces.

    KW - METIS-270885

    KW - Evaluation

    KW - IR-73131

    KW - Large displays

    KW - EWI-18087

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    KW - Gesture sets

    KW - HMI-MI: MULTIMODAL INTERACTIONS

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    BT - Multimedia Interaction and Intelligent User Interfaces: Principles, Methods and Applications

    A2 - Shao, Ling

    A2 - Shan, Caifeng

    A2 - Luo, Jiebo

    A2 - Etoh, Minoru

    PB - Springer

    CY - London

    ER -

    Fikkert FW, van der Vet PE, Nijholt A. Gestures in an Intelligent User Interface. In Shao L, Shan C, Luo J, Etoh M, editors, Multimedia Interaction and Intelligent User Interfaces: Principles, Methods and Applications. London: Springer. 2010. p. 215-242. (Advances in Pattern Recognition; Multim). https://doi.org/10.1007/978-1-84996-507-1_9