Abstract
The amount of energy consumed in basic CMOS building blocks, like external RAM, external bus-structures, multipliers, local (cache) memory and on chip bus-structures, is analyzed thoroughly to find ways for substantial improvement of the power consumption of high speed graphics algorithms: A Field Programmable Function Array capable of low-power execution of a wide range of algorithms is introduced. Aspects of the compilation of the volume rendering algorithm to this architecture are discussed.
Original language | English |
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Title of host publication | Proceedings of the 11th Eurographics Workshop on Graphics Hardware |
Subtitle of host publication | 25th and 26th August 1996 |
Publisher | Eurographics Association |
Pages | 103-108 |
Number of pages | 6 |
DOIs | |
Publication status | Published - 26 Aug 1996 |
Event | 11th Eurographics Workshop on Graphics Hardware, EGGH 1996 - Poitiers, France Duration: 26 Aug 1996 → 27 Aug 1996 Conference number: 11 |
Publication series
Name | Eurographics technical report series |
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Publisher | The Eurographics Association |
Number | EG 96 HW |
Conference
Conference | 11th Eurographics Workshop on Graphics Hardware, EGGH 1996 |
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Abbreviated title | EGGH96 |
Country/Territory | France |
City | Poitiers |
Period | 26/08/96 → 27/08/96 |