Haptic B-spline surface sculpting with a shaped tool of implicit surface

Zhan Gao, Ian Gibson

Research output: Contribution to journalArticleAcademicpeer-review

7 Citations (Scopus)
3 Downloads (Pure)

Abstract

In this paper, we propose a new implicit to B-spline surface haptic interface and present a new haptic sculpting system for B-spline surfaces with a shaped implicit surface probe/tool. In the physical world, people touch or sculpt with their fingers or tools, instead of just manipulating points. A shaped virtual haptic probe/tool helps users to relate the virtual deformation process to their real life experience. Using the PHANToM haptic device, modellers can touch and explore the model with a shaped probe/tool and feel the physically realistic presence of virtual objects. Various basic haptic sculpting tools are developed to facilitate the deformation of B-spline surfaces. The tool-model interaction is surface-object in nature instead of traditional point-object style. This leads to more intuitive virtual sculpting paradigms, which may help introduce new modeling techniques.

Original languageEnglish
Pages (from-to)263-272
Number of pages10
JournalComputer-aided design and applications
Volume2
Issue number1-4
DOIs
Publication statusPublished - 2005
Externally publishedYes

Keywords

  • Geometric design
  • Haptic rendering
  • Haptic sculpting
  • Physics-based modeling

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