Harnessing the potential of simulation and speculative games for transdisciplinary collaboration: lessons from experience

Julieta Matos Castano*, Estefanía Morás Jiménez, Corelia Baibarac-Duignan, Anouk Jacoba Petronella Geenen, Robert-Jan den Haan*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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Abstract

Addressing societal challenges requires taking a systems perspective, and establishing a shared understanding and mutual learning. This includes not only learning and gaining a systemic understanding about a system’s complexity, but also of the perspectives and values involved in challenges to be addressed. In this study, ‘speculative games’, games that focus on hypothetical scenarios or experiencing the consequences of technological, social, or environmental changes, are proposed as extensions of simulation games as tools to explore perspectives and values. By reflecting on experiences of the design and use of three games, we provide preliminary insights into the benefits of both simulation and speculative games. We discuss how the speculative games, in contrast to the simulation game, use deliberately open-ended objectives and ambiguous in-game objects and materials to contribute to issue formation. We further discuss how, as a result, the speculative games establishes mutual learning through collective sense-making of the games’ ambiguous materials and reflecting on how these relate to real-world issues. In the simulation game, learning both about the system’s complexity and the perspectives of other players originates from experimenting, discussing and reflecting on actions taken in the game. Our experiences suggest that simulation and speculative games can be complementary tools in addressing societal challenges. As these type of games are not mutually exclusive, future research can focus on exploring the use of speculative elements in simulation games that aim to facilitate transdisciplinary collaborations and addressing societal challenges.
Original languageEnglish
Title of host publicationSimulation and Gaming for Social and Environmental Transitions
Subtitle of host publication54th Conference of the International Simulation and Gaming Association
EditorsNicolas Becu
Place of PublicationLa Rochelle
PublisherLa Rochelle University
Pages602-605
Number of pages4
Edition54
ISBN (Electronic)979-10-415-2760-1
Publication statusPublished - 18 Sept 2023
Event54th International Simulation and Gaming Conference, ISAGA 2023: Simulation and Gaming for Social and Environmental Transitions - La Rochelle Université, La Rochelle, France
Duration: 4 Jul 20237 Jul 2023
Conference number: 54
https://shs.hal.science/halshs-04209935

Conference

Conference54th International Simulation and Gaming Conference, ISAGA 2023
Abbreviated titleISAGA 2023
Country/TerritoryFrance
CityLa Rochelle
Period4/07/237/07/23
Internet address

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