Abstract
Two probabilistic hit-and-run algorithms are presented to detect nonredundant constraints in a full dimensional system of linear inequalities. The algorithms proceed by generating a random sequence of interior points whose limiting distribution is uniform, and by searching for a nonredundant constraint in the direction of a random vector from each point in the sequence. In the hypersphere directions algorithm tile direction vector is drawn from a uniform distribution on a hypersphere. In tile computalionalb superior coordinate directions algorithm a search is carried out along one of the coordinate vectors. The algorithms are terminated through the use of a Bayesian stopping rule. Computational experience with the algorithms and the stopping rule will be reported.
| Original language | English |
|---|---|
| Pages (from-to) | 184-207 |
| Number of pages | 24 |
| Journal | Mathematical programming |
| Volume | 37 |
| Issue number | 2 |
| DOIs | |
| Publication status | Published - 1987 |
Keywords
- System of linear inequalities
- Redundancy
- Probabilistic hit-and-run algorithms
- Uniform interior points
- Bayesian stopping rule
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