How to Design Game-based Healthcare Applications for Children? - A Study on Children’s Game Preferences

Anna Frederiek Alberdien de Vette, Monique Tabak, Miriam Marie Rosé Vollenbroek-Hutten

Research output: Contribution to conferencePaperAcademicpeer-review

Abstract

Game-based design can be used to develop engaging health applications for children. This engagement can only be realised when design is tailored to their preferences. In this study we investigate game preferences of children and translate these into design recommendations. Game preferences of children aged 6 to 12 were assessed through a questionnaire. Outcomes were classified by means of the 7D framework which divides game content into seven linear domains. Significant differences in mean scores among demographic subgroups were explored.
Sixty-five children participated (M=9 years, SD=0.24, 36 boys, 29 girls, 8 children with asthma). Data showed high preference for content in domains novelty (Mnovelty=63) and dedication
(Mdedication=70). Analysis resulted in subdivision of scores based on gender, age and playing frequency. Striking differences in scores were found between boys and girls in discord (Mboys=62, Mgirls=19), intensity (Mboys=60, Mgirls=27), rivalry (Mboys=53, Mgirls=31) and threat (Mboys=64, Mgirls=25). To design games for children we recommend to stimulate curiosity by offering variation and discovery, to enable achievement, learning and social contact. A divergence in preferences for boys and girls must be regarded. Opposed to boys, girls may lose interest in games that have violent or scary content, that are mainly competitive or demand continuous effort.
Original languageEnglish
Number of pages9
DOIs
Publication statusPublished - 19 Jan 2018
Event11th International Conference on Health Informatics 2018 - Funchal, Portugal
Duration: 19 Jan 201821 Jan 2018
Conference number: 11
http://www.healthinf.biostec.org/?y=2018

Conference

Conference11th International Conference on Health Informatics 2018
Abbreviated titleHealthINF 2018
CountryPortugal
CityFunchal
Period19/01/1821/01/18
Internet address

Fingerprint

Delivery of Health Care
Exploratory Behavior
Anniversaries and Special Events
Asthma
Demography
Learning

Keywords

  • Gaming, game-based, game preferences, gamification, game design, framework, classification, taxonomy, player type, telemedicine, eHealth, health informatics, tailoring, adherence, engagement, children, asthma.

Cite this

de Vette, Anna Frederiek Alberdien ; Tabak, Monique ; Vollenbroek-Hutten, Miriam Marie Rosé. / How to Design Game-based Healthcare Applications for Children? - A Study on Children’s Game Preferences. Paper presented at 11th International Conference on Health Informatics 2018, Funchal, Portugal.9 p.
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de Vette, AFA, Tabak, M & Vollenbroek-Hutten, MMR 2018, 'How to Design Game-based Healthcare Applications for Children? - A Study on Children’s Game Preferences' Paper presented at 11th International Conference on Health Informatics 2018, Funchal, Portugal, 19/01/18 - 21/01/18, . https://doi.org/10.5220/0006584804220430

How to Design Game-based Healthcare Applications for Children? - A Study on Children’s Game Preferences. / de Vette, Anna Frederiek Alberdien; Tabak, Monique ; Vollenbroek-Hutten, Miriam Marie Rosé.

2018. Paper presented at 11th International Conference on Health Informatics 2018, Funchal, Portugal.

Research output: Contribution to conferencePaperAcademicpeer-review

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