Human and Virtual Agents Interacting in the Virtuality Continuum

Research output: Book/ReportReportProfessional

31 Downloads (Pure)

Abstract

In this paper we take a multi-party interaction point of view on our research on multimodal interactions between agents in various virtual environments: an educational environment, a meeting environment, and a storytelling environment. These environments are quite different. All these environments require the modeling of multimodal interaction: interactions between human users, the environments and objects represented in the environments, and embodied conversational agents that represent human users or that have been designed to play particular roles in the environment. Rather than interacting with one particular user agents need to interact with different human and synthetic agents, they need to know about the properties (personalities, intelligence, emotions, capabilities, etc.) of these different agents, they need to know who is aware of what they are saying or doing, and they need to maintain a model of the multi-party dialogue between the different agents.. Rather than introduce new research results we choose to give an overview of the multi-party interaction projects we work on, with the aim, both for ourselves and the readers, to make our intuitively available framework more explicit and to give it a more fundamental basis by comparing it with research projects performed by others.
Original languageUndefined
Place of PublicationEnschede
PublisherCentre for Telematics and Information Technology (CTIT)
Number of pages21
Publication statusPublished - Oct 2004

Publication series

NameCTIT TR-04
PublisherUniversity of Twente, Centre for Telematics and Information Technology (CTIT)
No.43

Keywords

  • METIS-221491
  • IR-49287
  • EWI-5763

Cite this

Nijholt, A. (2004). Human and Virtual Agents Interacting in the Virtuality Continuum. (CTIT TR-04; No. 43). Enschede: Centre for Telematics and Information Technology (CTIT).
Nijholt, Antinus. / Human and Virtual Agents Interacting in the Virtuality Continuum. Enschede : Centre for Telematics and Information Technology (CTIT), 2004. 21 p. (CTIT TR-04; 43).
@book{97b0623dd2b3472dac0b240e6f9fc282,
title = "Human and Virtual Agents Interacting in the Virtuality Continuum",
abstract = "In this paper we take a multi-party interaction point of view on our research on multimodal interactions between agents in various virtual environments: an educational environment, a meeting environment, and a storytelling environment. These environments are quite different. All these environments require the modeling of multimodal interaction: interactions between human users, the environments and objects represented in the environments, and embodied conversational agents that represent human users or that have been designed to play particular roles in the environment. Rather than interacting with one particular user agents need to interact with different human and synthetic agents, they need to know about the properties (personalities, intelligence, emotions, capabilities, etc.) of these different agents, they need to know who is aware of what they are saying or doing, and they need to maintain a model of the multi-party dialogue between the different agents.. Rather than introduce new research results we choose to give an overview of the multi-party interaction projects we work on, with the aim, both for ourselves and the readers, to make our intuitively available framework more explicit and to give it a more fundamental basis by comparing it with research projects performed by others.",
keywords = "METIS-221491, IR-49287, EWI-5763",
author = "Antinus Nijholt",
note = "Imported from CTIT",
year = "2004",
month = "10",
language = "Undefined",
series = "CTIT TR-04",
publisher = "Centre for Telematics and Information Technology (CTIT)",
number = "43",
address = "Netherlands",

}

Nijholt, A 2004, Human and Virtual Agents Interacting in the Virtuality Continuum. CTIT TR-04, no. 43, Centre for Telematics and Information Technology (CTIT), Enschede.

Human and Virtual Agents Interacting in the Virtuality Continuum. / Nijholt, Antinus.

Enschede : Centre for Telematics and Information Technology (CTIT), 2004. 21 p. (CTIT TR-04; No. 43).

Research output: Book/ReportReportProfessional

TY - BOOK

T1 - Human and Virtual Agents Interacting in the Virtuality Continuum

AU - Nijholt, Antinus

N1 - Imported from CTIT

PY - 2004/10

Y1 - 2004/10

N2 - In this paper we take a multi-party interaction point of view on our research on multimodal interactions between agents in various virtual environments: an educational environment, a meeting environment, and a storytelling environment. These environments are quite different. All these environments require the modeling of multimodal interaction: interactions between human users, the environments and objects represented in the environments, and embodied conversational agents that represent human users or that have been designed to play particular roles in the environment. Rather than interacting with one particular user agents need to interact with different human and synthetic agents, they need to know about the properties (personalities, intelligence, emotions, capabilities, etc.) of these different agents, they need to know who is aware of what they are saying or doing, and they need to maintain a model of the multi-party dialogue between the different agents.. Rather than introduce new research results we choose to give an overview of the multi-party interaction projects we work on, with the aim, both for ourselves and the readers, to make our intuitively available framework more explicit and to give it a more fundamental basis by comparing it with research projects performed by others.

AB - In this paper we take a multi-party interaction point of view on our research on multimodal interactions between agents in various virtual environments: an educational environment, a meeting environment, and a storytelling environment. These environments are quite different. All these environments require the modeling of multimodal interaction: interactions between human users, the environments and objects represented in the environments, and embodied conversational agents that represent human users or that have been designed to play particular roles in the environment. Rather than interacting with one particular user agents need to interact with different human and synthetic agents, they need to know about the properties (personalities, intelligence, emotions, capabilities, etc.) of these different agents, they need to know who is aware of what they are saying or doing, and they need to maintain a model of the multi-party dialogue between the different agents.. Rather than introduce new research results we choose to give an overview of the multi-party interaction projects we work on, with the aim, both for ourselves and the readers, to make our intuitively available framework more explicit and to give it a more fundamental basis by comparing it with research projects performed by others.

KW - METIS-221491

KW - IR-49287

KW - EWI-5763

M3 - Report

T3 - CTIT TR-04

BT - Human and Virtual Agents Interacting in the Virtuality Continuum

PB - Centre for Telematics and Information Technology (CTIT)

CY - Enschede

ER -

Nijholt A. Human and Virtual Agents Interacting in the Virtuality Continuum. Enschede: Centre for Telematics and Information Technology (CTIT), 2004. 21 p. (CTIT TR-04; 43).