Humor modeling in the interface

Antinus Nijholt, G. Cockton (Editor), O. Stock, P. Korhonen (Editor), A. Dix, E. Bergman (Editor), S. Bjork (Editor), J. Morkes, P. Collings (Editor), A. Dey (Editor), S. Draper (Editor), J. Guliksen (Editor), T. Keinonen (Editor), J. Lazar (Editor), A. Lund (Editor), R. Malich (Editor), K. Nakakoji (Editor), L. Nigay (Editor), R. Prates Oliveira (Editor), J. Rieman (Editor)C. Snyder

    Research output: Contribution to conferencePaper

    6 Citations (Scopus)

    Abstract

    Humor is a multi-disciplinary field of research. People have been working on humor in many fields of research, such as psychology, philosophy and linguistics, sociology and literature. Especially in the context of computer science (or Artificial Intelligence) humor research aims at modeling humor in a computationally tractable way. Having computational models of humor allows interface designers to have the computer generate and interpret humor when interacting with users. Being able to recognize a user’s frustration can be useful; however, preventing it whenever possible by an adequate use of humor can be useful as well.
    Original languageEnglish
    Pages1050-1051
    Number of pages2
    DOIs
    Publication statusPublished - 1 Apr 2003

    Keywords

    • HMI-HF: Human Factors
    • EWI-6731
    • IR-63383

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  • Cite this

    Nijholt, A., Cockton, G. (Ed.), Stock, O., Korhonen, P. (Ed.), Dix, A., Bergman, E. (Ed.), ... Snyder, C. (Ed.) (2003). Humor modeling in the interface. 1050-1051. https://doi.org/10.1145/765891.766143