Abstract
In this paper we argue that in the multidisciplinary field related to behavior change support systems using a body-centric approach where participants act rather than discuss and contemplate is a worthwhile technique and should also be investigated more often. Especially now that technology better allows to respond to bodily actions in an appropriate and experiential engaging setting. To this end we will introduce and reflect on two recent case studies we performed: 1) an interactive projection game to trigger better self-management of children with asthma and 2) a Virtual Reality (VR) environment to be integrated in therapy sessions on substance abuse for people with intellectual disabilities (i.e. IQ 50-85 and limited adaptive skills). This resulted in a realistic and controlled environment where individuals with substance use disorder and intellectual disabilities are confronted with substances related to alcohol or cannabis in order to trigger application of strategies for self-control. Both cases included interviews with experts and several user confrontations. These confrontations showed possibilities of including such technologies for persuasive purposes. Furthermore, the responses of the users and experts included where quite positive. This is why we suggest this might be a fruitful direction to look into for other use cases regarding behavior change support systems.
Original language | English |
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Journal | CEUR workshop proceedings |
Volume | 2340 |
Publication status | Published - 1 Jan 2019 |
Event | 7th International Workshop on Behavior Change Support Systems, BCSS 2019 - Limassol, Cyprus Duration: 9 Apr 2019 → 11 Apr 2019 Conference number: 7 https://bcssworkshop.wordpress.com/bcss-2019/ |
Keywords
- Addiction
- Asthma
- Behavior change support systems
- Interactive playgrounds
- Therapy
- Virtual reality