Keep IT real, create, build, and develop design tools that support designers during the early phases of design processing. This paper investigates how, and whether, current technology can afford real-time interaction and affective computing in a HDT(E) design tool that integrates and blends realities through physical and virtual interaction. Interaction design (IxD) is crucial to the usability (UX) and engagement (UE), concepts and terminology are introduced, after which an interaction framework is set up that takes into account the multi-modal Human Computer Interaction (HCI) with a HDT(E).
|Title of host publication||Proceedings of the 14th International Design Conference (DESIGN2016)|
|Editors||D. Marjanović, Štorga M., N. Pavković, N. Bojčetić, S. Škec|
|Place of Publication||Cavtat-Dubrovnik, Croatia|
|Publisher||The Design Society|
|Publication status||Published - 16 May 2016|
|Event||DESIGN 2016: 14th International Design Conference - Hotel Croatia Cavtat, Dubrovnik, Croatia|
Duration: 16 May 2016 → 19 May 2016
Conference number: 14
|Period||16/05/16 → 19/05/16|
|Other||SIG Emotional Engineering Workshop & Scientific Demo|
- design tools
- emotional design
- cognitive capabilities
Wendrich, R. E., & Kruiper, R. (2016). Keep IT Real: On Tools, Emotion, Cognition and Intentionality in Design. In D. Marjanović, Š. M., N. Pavković, N. Bojčetić, & S. Škec (Eds.), Proceedings of the 14th International Design Conference (DESIGN2016) (pp. 759-768). (DESIGN; No. 84). Cavtat-Dubrovnik, Croatia: The Design Society.