Keynote Talk 4: Virtual and Augmented Reality Animals in Smart and Playful Cities

Anton Nijholt*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Our future urban environments are smart. Sensors and actuators are embedded in these environments and their inhabitants. We have an Internet of Things, where the ‘Things’ include objects, cars, tools, buildings, street furniture, and w hatever can be equipped with sensors and actuators, including human and non non-human animals. Augmented humans and augmented animals have their senses extended with digital technology. Their smart wearables connected with the smart environment make humans and animals smarter. Rather than on living animals, in this survey paper we focus on non non-living virtual and augmented reality non non-human animals that will inhabit our smart and playable urban environments. They will co co-exist with robotic animals and (digitally augmented) humans and nonhuman animals. We include observations on augmented humans interacting with virtual and augmented reality animals. The paper is meant to raise awareness for the possibilities of augmented reality to introduce virtual animals for s ocial, entertainment, and educational reasons.
Original languageEnglish
Title of host publication2020 Joint 9th International Conference on Informatics, Electronics & Vision (ICIEV) and 2020 4th International Conference on Imaging, Vision & Pattern Recognition (icIVPR)
PublisherIEEE
Pages1-1
Number of pages1
ISBN (Electronic)978-1-7281-9331-1
ISBN (Print)978-1-7281-9332-8
DOIs
Publication statusPublished - 7 Jan 2021
Event9th International Conference on Informatics, Electronics & Vision, ICIEV 2020 - Kitakyushu International Conference Center, Kitakyushu, Japan
Duration: 26 Aug 202029 Aug 2020
Conference number: 9

Conference

Conference9th International Conference on Informatics, Electronics & Vision, ICIEV 2020
Abbreviated titleICIEV
Country/TerritoryJapan
CityKitakyushu
Period26/08/2029/08/20

Keywords

  • n/a OA procedure
  • Urban areas
  • Augmented reality
  • Computer science
  • Brain-computer interfaces
  • Intelligent sensors
  • Entertainment industry
  • Animals

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