Late commitment: virtual story characters that can frame their world

I.M.T. Swartjes, Mariet Theune

Research output: Book/ReportReport

Abstract

Our long-term aim is to build virtual agents that can partake together with human interactors as characters in a story, which emerges from their interactions wich each other and with the story world (the emergent narrative approach). Improvisational theatre -- as a real-life example -- suggests an extension of the current approach to emergent narrative: the event sequence of a story does not emerge based on a fixed story world setting, but the event sequence and the story world setting underlying it, emerge together. We propose a model of this idea, which we call late commitment, meaning that choices about aspects of the story world setting are delayed until they become useful for story progression. We discuss possibilities and issues concerning the use of this technique in the context of action planning and goal adoption for character agents.
LanguageUndefined
Place of PublicationEnschede
PublisherCentre for Telematics and Information Technology (CTIT)
Number of pages12
StatePublished - 14 Apr 2009

Publication series

NameCTIT Technical Report Series
PublisherCentre for Telematics and Information Technology, University of Twente
No.TR-CTIT-09-18
ISSN (Print)1381-3625

Keywords

  • IR-65450
  • Improvisational Theatre
  • Story Generation
  • Late Commitment
  • Interactive Storytelling
  • EWI-15262
  • METIS-263801
  • HMI-IA: Intelligent Agents
  • Emergent Narrative

Cite this

Swartjes, I. M. T., & Theune, M. (2009). Late commitment: virtual story characters that can frame their world. (CTIT Technical Report Series; No. TR-CTIT-09-18). Enschede: Centre for Telematics and Information Technology (CTIT).
Swartjes, I.M.T. ; Theune, Mariet. / Late commitment: virtual story characters that can frame their world. Enschede : Centre for Telematics and Information Technology (CTIT), 2009. 12 p. (CTIT Technical Report Series; TR-CTIT-09-18).
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Swartjes, IMT & Theune, M 2009, Late commitment: virtual story characters that can frame their world. CTIT Technical Report Series, no. TR-CTIT-09-18, Centre for Telematics and Information Technology (CTIT), Enschede.

Late commitment: virtual story characters that can frame their world. / Swartjes, I.M.T.; Theune, Mariet.

Enschede : Centre for Telematics and Information Technology (CTIT), 2009. 12 p. (CTIT Technical Report Series; No. TR-CTIT-09-18).

Research output: Book/ReportReport

TY - BOOK

T1 - Late commitment: virtual story characters that can frame their world

AU - Swartjes,I.M.T.

AU - Theune,Mariet

PY - 2009/4/14

Y1 - 2009/4/14

N2 - Our long-term aim is to build virtual agents that can partake together with human interactors as characters in a story, which emerges from their interactions wich each other and with the story world (the emergent narrative approach). Improvisational theatre -- as a real-life example -- suggests an extension of the current approach to emergent narrative: the event sequence of a story does not emerge based on a fixed story world setting, but the event sequence and the story world setting underlying it, emerge together. We propose a model of this idea, which we call late commitment, meaning that choices about aspects of the story world setting are delayed until they become useful for story progression. We discuss possibilities and issues concerning the use of this technique in the context of action planning and goal adoption for character agents.

AB - Our long-term aim is to build virtual agents that can partake together with human interactors as characters in a story, which emerges from their interactions wich each other and with the story world (the emergent narrative approach). Improvisational theatre -- as a real-life example -- suggests an extension of the current approach to emergent narrative: the event sequence of a story does not emerge based on a fixed story world setting, but the event sequence and the story world setting underlying it, emerge together. We propose a model of this idea, which we call late commitment, meaning that choices about aspects of the story world setting are delayed until they become useful for story progression. We discuss possibilities and issues concerning the use of this technique in the context of action planning and goal adoption for character agents.

KW - IR-65450

KW - Improvisational Theatre

KW - Story Generation

KW - Late Commitment

KW - Interactive Storytelling

KW - EWI-15262

KW - METIS-263801

KW - HMI-IA: Intelligent Agents

KW - Emergent Narrative

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BT - Late commitment: virtual story characters that can frame their world

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Swartjes IMT, Theune M. Late commitment: virtual story characters that can frame their world. Enschede: Centre for Telematics and Information Technology (CTIT), 2009. 12 p. (CTIT Technical Report Series; TR-CTIT-09-18).