Abstract
The paper presents ongoing work on the ALADDIN project, a 3-year endeavor that involves the re-conceptualization of the standard Arabic language learning curriculum for kindergarten students in Qatar, supported by a comprehensive technology-enhanced learning framework. The curriculum, scheduled for September '13, follows an adapted version of the traditional folk Aladdin story, divided into 22 episodes, presented over a 45-lesson series (9 weeks). During the second half of each lesson, instruction is based on educational technology. The learning goals of letter recognition and production are served through storyboarding, learning activities, and educational games, specifically designed for tabletop computers and situated in the contextual theme created by the story. The unique affordances of the underlying technology provide a highly collaborative and interactive environment, while the ability of tabletops to recognize tangibles via tags creates a more vivid experience for the students. The paper discusses: (a) the specific context of this work and the instructional goals, (b) the theoretical foundations of the new curriculum, (c) the unique characteristics of the technology used and the design issues raised, (d) preliminary data gathered by observing young children using the technology, and (e) examples of learning activities and games designed for the project.
| Original language | English |
|---|---|
| Title of host publication | PCI 2013 - 17th Panhellenic Conference in Informatics, Proceedings |
| Pages | 98-105 |
| Number of pages | 8 |
| DOIs | |
| Publication status | Published - 30 Oct 2013 |
| Externally published | Yes |
| Event | 17th Panhellenic Conference on Informatics, PCI 2013 - Thessaloniki, Greece Duration: 19 Sept 2013 → 21 Sept 2013 Conference number: 17 |
Publication series
| Name | ACM International Conference Proceeding Series |
|---|
Conference
| Conference | 17th Panhellenic Conference on Informatics, PCI 2013 |
|---|---|
| Abbreviated title | PCI 2013 |
| Country/Territory | Greece |
| City | Thessaloniki |
| Period | 19/09/13 → 21/09/13 |
Keywords
- Collaborative learning
- Educational games
- Language learning
- Tabletop computers