Abstract
In this paper we mean to introduce into the field of entertainment computing an overview of insights concerning fundamental human needs. Researchers such as Hassenzahl and Desmet, discuss design approaches based on psychological insights from various and varied sources. We collect these and expand them with a focus on meaning in life as seen in humanistic philosophy. We summarise the various roles that these insights can play in our research on new technology, and illustrate the discussion with examples from the field of computer entertainment.
Original language | English |
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Title of host publication | Advances in Computer Entertainment |
Subtitle of host publication | 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings |
Editors | Dennis Reidsma, Haruhiro Katayose, Antinus Nijholt |
Place of Publication | Berlin |
Publisher | Springer |
Pages | 403-414 |
Number of pages | 12 |
ISBN (Electronic) | 978-3-319-03161-3 |
ISBN (Print) | 978-3-319-03160-6 |
DOIs | |
Publication status | Published - Nov 2013 |
Event | 10th International Conference on Advances in Computer Entertainment, ACE 2013 - Boekelo, Netherlands Duration: 12 Nov 2013 → 15 Nov 2013 Conference number: 10 |
Publication series
Name | Lecture Notes in Computer Science |
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Publisher | Springer |
Volume | 8253 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 10th International Conference on Advances in Computer Entertainment, ACE 2013 |
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Abbreviated title | ACE |
Country/Territory | Netherlands |
City | Boekelo |
Period | 12/11/13 → 15/11/13 |
Keywords
- EWI-24213
- IR-88977
- METIS-302593