Abstract
Virtual humans are employed in many interactive applications,
including (serious) games. Their motion should be natural and
allow interaction with its surroundings and other (virtual) humans in
real time. Physical controllers offer physical realism and (physical) interaction
with the environment. Because they typically act on a selected set
of joints, it is hard to evaluate their naturalness in isolation. We propose
to augment the motion steered by such a controller with motion capture,
using a mixed paradigm animation that creates coherent full body motion.
A user evaluation of this resulting motion assesses the naturalness
of the controller. Methods from Signal Detection Theory provide us with
evaluation metrics that can be compared among different test setups,
observers and motions. We demonstrate our approach by evaluating the
naturalness of a balance controller. We compare different test paradigms,
assessing their efficiency and sensitivity.
Original language | English |
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Title of host publication | Intelligent Virtual Agents |
Subtitle of host publication | 9th International Conference, IVA 2009 Amsterdam, The Netherlands, September 14-16, 2009 Proceedings |
Place of Publication | Berlin |
Publisher | Springer |
Pages | 125-131 |
Number of pages | 7 |
ISBN (Electronic) | 978-3-642-04380-2 |
ISBN (Print) | 978-3-642-04379-6 |
DOIs | |
Publication status | Published - 19 Sept 2009 |
Event | 9th International Conference on Intelligent Virtual Agents, IVA 2009 - Amsterdam, Netherlands Duration: 14 Sept 2009 → 16 Sept 2009 Conference number: 9 |
Publication series
Name | Lecture Notes in Computer Science |
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Publisher | Springer |
Volume | 5773 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 9th International Conference on Intelligent Virtual Agents, IVA 2009 |
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Abbreviated title | IVA |
Country/Territory | Netherlands |
City | Amsterdam |
Period | 14/09/09 → 16/09/09 |
Keywords
- METIS-264016
- IR-67878
- EWI-16045
- Evaluation of Virtual Agents
- CR-I.3.7
- Naturalness of Animation