Mobile augmented games in playable cities: Humorous interaction with Pokémon Go

Marvin Andujar*, Anton Nijholt, Juan E. Gilbert

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

3 Citations (Scopus)

Abstract

Mobile Augmented Reality (AR) games are changing the way players interact with other players and in cities in the real world. The game’s content influences players’ decision to explore the outside world (whole body movement outside the house) instead of staying inside playing stationary games (not whole body movement required). While users interact with these games in the real world, humorous experiences may occur while players attempt to accomplish a goal. In this paper, we discuss the humor interaction implications that Pokémon Go has in the player’s experience in the real world. We also describe how these games can provide humor occurrences based on the theories of humor. We aim to provide a discussion on humorous situations that players experience and contribute design guidelines on incorporating humor in mobile AR games based on what players have experienced.

Original languageEnglish
Title of host publicationDistributed, Ambient and Pervasive Interactions
Subtitle of host publication5th International Conference, DAPI 2017 Held as Part of HCI International 2017, Proceedings
PublisherSpringer
Pages575-586
Number of pages12
ISBN (Electronic)978-3-319-58697-7
ISBN (Print)978-3-319-58696-0
DOIs
Publication statusPublished - 2017
Event5th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2017 - Vancouver, Canada
Duration: 9 Jul 201714 Jul 2017
Conference number: 5

Publication series

NameLecture Notes in Computer Science
PublisherSpringer
Volume10291
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349
NameInformation Systems and Applications, incl. Internet/Web, and HCI
PublisherSpringer

Conference

Conference5th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2017
Abbreviated titleDAPI
CountryCanada
CityVancouver
Period9/07/1714/07/17

Keywords

  • Augmented reality
  • Humorous interaction
  • Mobile augmented reality games
  • Playable cities
  • Pokémon Go

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  • Cite this

    Andujar, M., Nijholt, A., & Gilbert, J. E. (2017). Mobile augmented games in playable cities: Humorous interaction with Pokémon Go. In Distributed, Ambient and Pervasive Interactions: 5th International Conference, DAPI 2017 Held as Part of HCI International 2017, Proceedings (pp. 575-586). (Lecture Notes in Computer Science; Vol. 10291), (Information Systems and Applications, incl. Internet/Web, and HCI). Springer. https://doi.org/10.1007/978-3-319-58697-7_43