Multi-Brain BCI: Characteristics and Social Interactions

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    1 Citation (Scopus)
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    Abstract

    We investigate various forms of face-to-face and multiparty interactions in the context of potential brain-computer interface interactions (BCI). BCI has been employed in clinical applications but more recently also in domestic and game and entertainment applications. This paper focusses on multi-party game applications. That is, BCI game applications that allow multiple users and different BCI paradigms to get a cooperative or competitive task done. Our observations are quite preliminary and not yet supported by experimental research. Nevertheless we think we have put forward steps to structure future BCI game research and to make connections with neuro-scientific social interaction research
    Original languageEnglish
    Title of host publicationFoundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience
    Subtitle of host publication0th International Conference, AC 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part I
    EditorsDylan D. Schmorrow, Cali M. Fidopiastis
    Place of PublicationBerlin
    PublisherSpringer
    Pages79-90
    Number of pages12
    ISBN (Electronic)978-3-319-39955-3
    ISBN (Print)978-3-319-39954-6
    DOIs
    Publication statusPublished - 17 Jul 2016
    Event10th International Conference on Foundations of Augmented Cognition, AC 2016 - Toronto, Canada
    Duration: 17 Jul 201622 Jul 2016
    Conference number: 10
    http://2016.hci.international/ac

    Publication series

    NameLecture Notes in Computer Science
    PublisherSpringer Verlag
    Volume9743
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

    Conference

    Conference10th International Conference on Foundations of Augmented Cognition, AC 2016
    Abbreviated titleAC
    CountryCanada
    CityToronto
    Period17/07/1622/07/16
    Internet address

    Fingerprint

    Brain computer interface
    Brain

    Keywords

    • HMI-CI: Computational Intelligence
    • HMI-MI: MULTIMODAL INTERACTIONS
    • EWI-26891
    • Hyper scanning
    • Multi-brain Computing
    • IR-100716
    • Neuroscience of social interaction
    • Brain-Computer Interfaces
    • Affective Computing
    • METIS-318448
    • Games

    Cite this

    Nijholt, A., & Poel, M. (2016). Multi-Brain BCI: Characteristics and Social Interactions. In D. D. Schmorrow, & C. M. Fidopiastis (Eds.), Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience: 0th International Conference, AC 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part I (pp. 79-90). (Lecture Notes in Computer Science; Vol. 9743). Berlin: Springer. https://doi.org/10.1007/978-3-319-39955-3_8
    Nijholt, Antinus ; Poel, Mannes. / Multi-Brain BCI : Characteristics and Social Interactions. Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience: 0th International Conference, AC 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part I. editor / Dylan D. Schmorrow ; Cali M. Fidopiastis. Berlin : Springer, 2016. pp. 79-90 (Lecture Notes in Computer Science).
    @inproceedings{71b1f684cc0b4ab3a0ae50b75f115aeb,
    title = "Multi-Brain BCI: Characteristics and Social Interactions",
    abstract = "We investigate various forms of face-to-face and multiparty interactions in the context of potential brain-computer interface interactions (BCI). BCI has been employed in clinical applications but more recently also in domestic and game and entertainment applications. This paper focusses on multi-party game applications. That is, BCI game applications that allow multiple users and different BCI paradigms to get a cooperative or competitive task done. Our observations are quite preliminary and not yet supported by experimental research. Nevertheless we think we have put forward steps to structure future BCI game research and to make connections with neuro-scientific social interaction research",
    keywords = "HMI-CI: Computational Intelligence, HMI-MI: MULTIMODAL INTERACTIONS, EWI-26891, Hyper scanning, Multi-brain Computing, IR-100716, Neuroscience of social interaction, Brain-Computer Interfaces, Affective Computing, METIS-318448, Games",
    author = "Antinus Nijholt and Mannes Poel",
    year = "2016",
    month = "7",
    day = "17",
    doi = "10.1007/978-3-319-39955-3_8",
    language = "English",
    isbn = "978-3-319-39954-6",
    series = "Lecture Notes in Computer Science",
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    Nijholt, A & Poel, M 2016, Multi-Brain BCI: Characteristics and Social Interactions. in DD Schmorrow & CM Fidopiastis (eds), Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience: 0th International Conference, AC 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part I. Lecture Notes in Computer Science, vol. 9743, Springer, Berlin, pp. 79-90, 10th International Conference on Foundations of Augmented Cognition, AC 2016, Toronto, Canada, 17/07/16. https://doi.org/10.1007/978-3-319-39955-3_8

    Multi-Brain BCI : Characteristics and Social Interactions. / Nijholt, Antinus; Poel, Mannes.

    Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience: 0th International Conference, AC 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part I. ed. / Dylan D. Schmorrow; Cali M. Fidopiastis. Berlin : Springer, 2016. p. 79-90 (Lecture Notes in Computer Science; Vol. 9743).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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    Nijholt A, Poel M. Multi-Brain BCI: Characteristics and Social Interactions. In Schmorrow DD, Fidopiastis CM, editors, Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience: 0th International Conference, AC 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part I. Berlin: Springer. 2016. p. 79-90. (Lecture Notes in Computer Science). https://doi.org/10.1007/978-3-319-39955-3_8