Abstract
We investigate various forms of face-to-face and multiparty interactions in the context of potential brain-computer interface interactions (BCI). BCI has been employed in clinical applications but more recently also in domestic and game and entertainment applications. This paper focusses on multi-party game applications. That is, BCI game applications that allow multiple users and different BCI paradigms to get a cooperative or competitive task done. Our observations are quite preliminary and not yet supported by experimental research. Nevertheless we think we have put forward steps to structure future BCI game research and to make connections with neuro-scientific social interaction research
Original language | English |
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Title of host publication | Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience |
Subtitle of host publication | 0th International Conference, AC 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part I |
Editors | Dylan D. Schmorrow, Cali M. Fidopiastis |
Place of Publication | Berlin |
Publisher | Springer |
Pages | 79-90 |
Number of pages | 12 |
ISBN (Electronic) | 978-3-319-39955-3 |
ISBN (Print) | 978-3-319-39954-6 |
DOIs | |
Publication status | Published - 17 Jul 2016 |
Event | 10th International Conference on Foundations of Augmented Cognition, AC 2016 - Toronto, Canada Duration: 17 Jul 2016 → 22 Jul 2016 Conference number: 10 http://2016.hci.international/ac |
Publication series
Name | Lecture Notes in Computer Science |
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Publisher | Springer Verlag |
Volume | 9743 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 10th International Conference on Foundations of Augmented Cognition, AC 2016 |
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Abbreviated title | AC |
Country | Canada |
City | Toronto |
Period | 17/07/16 → 22/07/16 |
Internet address |
Keywords
- HMI-CI: Computational Intelligence
- HMI-MI: MULTIMODAL INTERACTIONS
- EWI-26891
- Hyper scanning
- Multi-brain Computing
- IR-100716
- Neuroscience of social interaction
- Brain-Computer Interfaces
- Affective Computing
- METIS-318448
- Games