Abstract
We survey research on multi-user brain-computer interfacing appli-cations and look in particular at ‘multi-brain games’. That is, games where in one or other form the (EEG-) measured brain activity of more than one user is needed to play the game. Various ways of integrating and merging brain activity in a game context are investigated. Existing research games are mentioned, but the emphasis is on surveying BCI research that will provide ideas for future multi-brain BCI games.
Original language | English |
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Title of host publication | Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion |
Subtitle of host publication | 7th International Conference, UAHCI 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings |
Editors | Constantine Stephanidis, Margherita Antona |
Place of Publication | Berlin, Heidelberg |
Publisher | Springer |
Pages | 652-661 |
Number of pages | 10 |
ISBN (Electronic) | 978-3-642-39188-0 |
ISBN (Print) | 978-3-642-39187-3 |
DOIs | |
Publication status | Published - Jul 2013 |
Event | 7th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2013: Design Methods, Tools, and Interaction Techniques for eInclusion - Las Vegas, United States Duration: 21 Jul 2013 → 26 Jul 2013 Conference number: 7 |
Publication series
Name | Lecture Notes in Computer Science |
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Publisher | Springer Verlag |
Volume | 8009 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 7th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2013 |
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Abbreviated title | UAHCI |
Country/Territory | United States |
City | Las Vegas |
Period | 21/07/13 → 26/07/13 |
Keywords
- Social games
- HMI-MI: MULTIMODAL INTERACTIONS
- Brain-Computer Interface (BCI)
- Multi-brain games