Narrative inspiration: using case based problem solving for emergent story generation

I.M.T. Swartjes, Joost Vromen, Niels Bloom

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    We consider a system that can generate stories as a creative system. One approach to building such a system is to simulate and narrate the behaviour of believable characters in a virtual story world. A risk of this approach is that no interesting story emerges. In order to make the behaviour of the characters more interesting from a story perspective, we propose a system that can use example story pieces, written from a plot perspective by a human author, to inspire decisions for characters in an emerging story. On a more philosophical note, we discuss the story generation process in the light of a characterization of creative systems and show that considering an automated story generator as a creative system can help to reveal implicit design choices.
    Original languageUndefined
    Title of host publicationProceedings of the Fourth International Joint Workshop on Computational Creativity
    EditorsA. Cardoso, G.A. Wiggins
    Place of PublicationLondon
    PublisherGoldsmiths, University of London
    Number of pages8
    ISBN (Print)not assigned
    Publication statusPublished - Jun 2007
    EventFourth International Joint Workshop on Computational Creativity - London, United Kingdom
    Duration: 17 Jun 200719 Jun 2007

    Publication series

    PublisherGoldsmiths, University of London


    WorkshopFourth International Joint Workshop on Computational Creativity
    Other17-19 June 2007


    • HMI-CI: Computational Intelligence
    • Computational creativity
    • Fabula
    • Case Based Reasoning
    • EWI-10425
    • METIS-241759
    • IR-64164
    • Story Generation

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