Abstract
We study a two-sided network investment game consisting of two sets of players, called providers and users. The game is set in two stages. In the first stage, providers aim to maximize their profit by investing in bandwidth of cloud computing services. The investments of the providers yield a set of usable services for the users. In the second stage, each user wants to process a task and therefore selects a bundle of services so as to minimize the total processing time. We assume the total processing time to be separable over the chosen services and the processing time of each service to depend on the utilization of the service and the installed bandwidth. We provide insights on how competition between providers affects the total costs of the users and show that every game on a series-parallel graph can be reduced to an equivalent single edge game when analyzing the set of subgame perfect Nash equilibria.
| Original language | English |
|---|---|
| Publisher | ArXiv.org |
| DOIs | |
| Publication status | Published - 23 Apr 2019 |
Keywords
- cs.GT
- cs.MA
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Dive into the research topics of 'Network Investment Game with Wardrop Followers'. Together they form a unique fingerprint.Research output
- 1 Conference contribution
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Network investment games with wardrop followers
Schmand, D., Schröder, M. & Skopalik, A., 1 Jul 2019, 46th International Colloquium on Automata, Languages, and Programming, ICALP 2019. Baier, C., Chatzigiannakis, I., Flocchini, P. & Leonardi, S. (eds.). Dagstuhl, 151. (Leibniz International Proceedings in Informatics, LIPIcs; vol. 132).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Academic › peer-review
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