Abstract
Multimedia computing and mobile computing are two trends that will lead to a new application domain in the near future. However, the technological challenges to establishing this paradigm of computing are non-trivial. Personal mobile computing offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The approach we made to achieve such a system is to use autonomous, adaptable modules, interconnected by a switch rather than by a bus, and to offload as much as work as possible from the CPU to programmable modules that is placed in the data streams. A reconfigurable internal communication network switch called Octopus exploits locality of reference and eliminates wasteful data copies.
| Original language | English |
|---|---|
| Title of host publication | ProRISC/IEEE 10th Annual Workshop on Circuits and Systems and Signal Processing |
| Place of Publication | Utrecht |
| Publisher | STW |
| Pages | 185-192 |
| ISBN (Print) | 90-73461-18-9 |
| Publication status | Published - 15 Feb 1999 |
| Event | 10th ProRISC/IEEE workshop on Circuits, Systems and Signal Processing, CSSP 1999 - Mierlo, The Netherlands, Mierlo, Netherlands Duration: 25 Nov 1999 → 26 Nov 1999 Conference number: 10 |
Conference
| Conference | 10th ProRISC/IEEE workshop on Circuits, Systems and Signal Processing, CSSP 1999 |
|---|---|
| Abbreviated title | CSSP |
| Country/Territory | Netherlands |
| City | Mierlo |
| Period | 25/11/99 → 26/11/99 |
| Other | November 24-26, 1999 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 7 Affordable and Clean Energy
Keywords
- Handheld computers
- Energy efficiency
- Switching fabric
- Multimedia
- Quality of Service (QoS)
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