PANORAMA - Explorations in the aesthetics of social awareness

A. Eliëns, A.P.W. Eliens, Dhaval Vyas

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    In this paper we reflect on our experiences in developing PANORAMA, a playful application meant to promote and support social awareness in a work environment, through art-inspired visualisations of social processes and personal contributions. With respect to the design of PANORAMA, we found common notions of visual semiotics helpful in determining the overall composition of the screen layout. More in general, however, the development of PANORAMA proved to be an exercise in interaction aesthetics, which as we will argue in this paper may greatly benefit from common notions in interactive video game play. In this paper we will only briefly discuss technical and deployment issues, since our main contribution here is to establish the relation between the aesthetics of interaction and game play.
    Original languageUndefined
    Title of host publicationProceedings of GAME'ON 2007
    EditorsM. Roccetti
    Place of PublicationUniversity of Bologna, Italy
    Number of pages5
    ISBN (Print)978-9-07738-137-3
    Publication statusPublished - 20 Nov 2007
    EventProceedings of GAME'ON 2007 - University of Bologna, Italy
    Duration: 20 Nov 200722 Nov 2007

    Publication series

    NameEUROSIS-ETI Publication


    ConferenceProceedings of GAME'ON 2007
    Other20-22 Nov 2007


    • IR-64409
    • HMI-HF: Human Factors
    • EWI-11230
    • METIS-241986

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