Personalizing Cultural Heritage Access in a Virtual Reality Exhibition: A User Study on Viewing Behavior and Content Preferences

Delaram Javdani Rikhtehgar*, Shenghui Wang, Hester Huitema, Julia Alvares, Stefan Schlobach, Carolien Rieffe, Dirk Heylen

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

5 Citations (Scopus)
86 Downloads (Pure)

Abstract

Leveraging digital technologies, museums now have the opportunity to embrace innovative approaches such as knowledge graphs, virtual reality, and virtual assistants to enhance the preservation and interactive presentation of cultural information. However, despite these advancements, personalizing the museum experience remains a significant challenge. Thus, this paper aims to investigate the necessary elements for offering personalized access to cultural heritage within a VR exhibition. To accomplish this, a user study was conducted to identify user preferences for tailored content descriptions, track user viewing behavior to gauge their interest in a VR exhibition, and determine preferred methods of information gathering. The study involved 31 participants, and the findings are expected to provide valuable insights for designing effective and engaging VR exhibitions that cater to diverse visitor interests.

Original languageEnglish
Title of host publicationUMAP 2023 - Adjunct Proceedings of the 31st ACM Conference on User Modeling, Adaptation and Personalization
PublisherAssociation for Computing Machinery
Pages379-387
Number of pages9
ISBN (Electronic)9781450398916
DOIs
Publication statusPublished - 26 Jun 2023
Event31st ACM Conference on User Modeling, Adaptation and Personalization, UMAP 2023 - Limassol, Cyprus
Duration: 26 Jun 202330 Jun 2023
Conference number: 31

Conference

Conference31st ACM Conference on User Modeling, Adaptation and Personalization, UMAP 2023
Abbreviated titleUMAP 2023
Country/TerritoryCyprus
CityLimassol
Period26/06/2330/06/23

Keywords

  • Cultural Heritage
  • Knowledge Graph
  • Personalization
  • Virtual Reality

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