Pixels and people: Exploring the dynamics of engagement and disengagement in Minecraft's multiplayer realm

  • Vi Anh Doan
  • , Dmitry Alexandrovsky
  • , Iris van Sintemaartensdijk
  • , Kathrin Gerling
  • , Maximilian A. Friehs*
  • *Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

1 Citation (Scopus)
153 Downloads (Pure)

Abstract

Engagement is often viewed as the holy grail of digital experiences, particularly video games, while disengagement is seen as a consequence of poor design. This study attempts to flip the script, exploring disengagement as a natural part of the user journey rather than a failure of game design. Focusing on the popular open-world game Minecraft, the research investigates dynamics triggering engagement and disengagement in the multiplayer mode through the lenses of established frameworks like the Process Model of Engagement as well as the Mechanics, Dynamics, and Aesthetics model. Semi-structured focus-group interviews conducted with 15 participants analyzed using Mayring's content analysis revealed social connections, novelty, progression, goal-driven gameplay, and adrenaline-fueled combat as key drivers that keep players hooked. Yet, the very act of achieving goals, absence of friends, overplay, setbacks, skill gaps, negative interactions, and the demands of the real world can trigger a powerful urge to disengage. Far from a design flaw, this research expands the body of literature suggesting that disengagement is a vital component of user autonomy. By redefining success beyond mere engagement metrics, the study paves the way for responsible gaming practices that empower players to make informed choices about their level of involvement. It beckons us to embrace a holistic vision of genuinely sustainable, ethical, and meaningful digital experiences that respect user autonomy and cultivate healthy engagement patterns.

Original languageEnglish
Article number103465
JournalInternational Journal of Human Computer Studies
Volume198
DOIs
Publication statusPublished - Apr 2025

Keywords

  • UT-Hybrid-D
  • Engagement
  • Game dynamics
  • Minecraft
  • Multiplayer
  • Disengagement

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