Abstract
Original language | Undefined |
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Title of host publication | 2nd IEEE/ACM International Workshop on Requirements Engineering and Testing, RET@ICSE 2015 |
Editors | Elizabeth Bjarnason, Markus Borg, Michael Morandino |
Place of Publication | New York |
Publisher | Association for Computing Machinery (ACM) |
Pages | 9-12 |
Number of pages | 4 |
ISBN (Print) | 978-1-4673-7073-8 |
DOIs | |
Publication status | Published - 6 May 2015 |
Event | 2nd IEEE/ACM International Workshop on Requirements Engineering and Testing, RET@ICSE 2015 - Florence, Italy Duration: 18 May 2015 → 18 May 2015 Conference number: 2 |
Publication series
Name | |
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Publisher | ACM |
Workshop
Workshop | 2nd IEEE/ACM International Workshop on Requirements Engineering and Testing, RET@ICSE 2015 |
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Abbreviated title | RET@ICSE |
Country | Italy |
City | Florence |
Period | 18/05/15 → 18/05/15 |
Keywords
- EWI-26938
- Qualitative study
- Requirements Engineering
- METIS-316889
- Play-testing
- Empirical Research Method
- IR-100185
- Play-testers
Cite this
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Play-testing and requirements engineering: implications for research and teaching. / Daneva, Maia.
2nd IEEE/ACM International Workshop on Requirements Engineering and Testing, RET@ICSE 2015. ed. / Elizabeth Bjarnason; Markus Borg; Michael Morandino. New York : Association for Computing Machinery (ACM), 2015. p. 9-12.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Academic › peer-review
TY - GEN
T1 - Play-testing and requirements engineering: implications for research and teaching
AU - Daneva, Maia
N1 - 10.1109/RET.2015.10
PY - 2015/5/6
Y1 - 2015/5/6
N2 - In Requirements Engineering (RE) for large scale game systems, play-testing is an important activity that is used to validate requirements from players’ perspective. Play-testers are not professionals that are involved in the process of RE. They are not professional testers, either. Yet, their feedback in terms of perceptions and experiences of the early prototypes of a game, have a decisive impact on what the RE-professionals do next in the RE process. This position paper presents a qualitative study that sought to discover who takes the role of play-testers and what kind of feedback play-testers generate in the early stages of RE for games. The case study responds to the observation that no textbook on RE or software engineering addresses play-testing as a phenomenon, and that classic Computer Science programs at universities teach testing techniques mostly in the context of embedded systems, hence students often are left with little opportunity to develop testing skills that build upon play-testing practices happening in the game development sector. The study therefore was aimed at identifying important implications that play-testing may have for research and teaching.
AB - In Requirements Engineering (RE) for large scale game systems, play-testing is an important activity that is used to validate requirements from players’ perspective. Play-testers are not professionals that are involved in the process of RE. They are not professional testers, either. Yet, their feedback in terms of perceptions and experiences of the early prototypes of a game, have a decisive impact on what the RE-professionals do next in the RE process. This position paper presents a qualitative study that sought to discover who takes the role of play-testers and what kind of feedback play-testers generate in the early stages of RE for games. The case study responds to the observation that no textbook on RE or software engineering addresses play-testing as a phenomenon, and that classic Computer Science programs at universities teach testing techniques mostly in the context of embedded systems, hence students often are left with little opportunity to develop testing skills that build upon play-testing practices happening in the game development sector. The study therefore was aimed at identifying important implications that play-testing may have for research and teaching.
KW - EWI-26938
KW - Qualitative study
KW - Requirements Engineering
KW - METIS-316889
KW - Play-testing
KW - Empirical Research Method
KW - IR-100185
KW - Play-testers
U2 - 10.1109/RET.2015.10
DO - 10.1109/RET.2015.10
M3 - Conference contribution
SN - 978-1-4673-7073-8
SP - 9
EP - 12
BT - 2nd IEEE/ACM International Workshop on Requirements Engineering and Testing, RET@ICSE 2015
A2 - Bjarnason, Elizabeth
A2 - Borg, Markus
A2 - Morandino, Michael
PB - Association for Computing Machinery (ACM)
CY - New York
ER -