Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games

Alejandro Manuel Moreno Celleri, Ronald Walter Poppe, Dirk K.J. Heylen

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    53 Downloads (Pure)

    Abstract

    Promoting social behavior is one of the key goals in interactive games. In this paper, we present an experimental study in the Interactive Tag Playground (ITP) to investigate whether social behaviors reported in literature can also be observed through automated analysis. We do this by analyzing players’ positions and roles, which the ITP logs automatically. Specifically, we address the effect that gender and age have on the amount of tags and the distance that players keep between them. Our findings largely replicate existing research, although not all hypothesized differences reached a level of statistical significance. With this proof-of-concept study, we have paved the way for the automated analysis of play, which can aid in making interactive playgrounds more engaging.
    Original languageUndefined
    Title of host publicationProceedings of the 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016), Revised Selected Papers
    Place of PublicationBerlin
    PublisherSpringer
    Pages146-157
    Number of pages12
    ISBN (Print)978-3-319-49615-3
    DOIs
    Publication statusPublished - Jun 2016
    Event8th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2016 - Utrecht, Netherlands
    Duration: 28 Jun 201630 Jun 2016
    Conference number: 8
    http://www.intetain.org/2016/show/home

    Publication series

    NameLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
    PublisherSpringer International Publishing
    Volume178
    ISSN (Print)1867-8211
    ISSN (Electronic)1867-8211

    Conference

    Conference8th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2016
    Abbreviated titleINTETAIN 2016
    CountryNetherlands
    CityUtrecht
    Period28/06/1630/06/16
    Internet address

    Keywords

    • Social behavior analysis
    • EWI-27428
    • Children’s play
    • IR-102939
    • Interactive Playgrounds
    • METIS-320893
    • Ambient entertainment

    Cite this

    Moreno Celleri, A. M., Poppe, R. W., & Heylen, D. K. J. (2016). Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games. In Proceedings of the 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016), Revised Selected Papers (pp. 146-157). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Vol. 178). Berlin: Springer. https://doi.org/10.1007/978-3-319-49616-0_14
    Moreno Celleri, Alejandro Manuel ; Poppe, Ronald Walter ; Heylen, Dirk K.J. / Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games. Proceedings of the 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016), Revised Selected Papers. Berlin : Springer, 2016. pp. 146-157 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).
    @inproceedings{e902b260e6374d85bd2884516b7d2290,
    title = "Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games",
    abstract = "Promoting social behavior is one of the key goals in interactive games. In this paper, we present an experimental study in the Interactive Tag Playground (ITP) to investigate whether social behaviors reported in literature can also be observed through automated analysis. We do this by analyzing players’ positions and roles, which the ITP logs automatically. Specifically, we address the effect that gender and age have on the amount of tags and the distance that players keep between them. Our findings largely replicate existing research, although not all hypothesized differences reached a level of statistical significance. With this proof-of-concept study, we have paved the way for the automated analysis of play, which can aid in making interactive playgrounds more engaging.",
    keywords = "Social behavior analysis, EWI-27428, Children’s play, IR-102939, Interactive Playgrounds, METIS-320893, Ambient entertainment",
    author = "{Moreno Celleri}, {Alejandro Manuel} and Poppe, {Ronald Walter} and Heylen, {Dirk K.J.}",
    note = "eemcs-eprint-27428",
    year = "2016",
    month = "6",
    doi = "10.1007/978-3-319-49616-0_14",
    language = "Undefined",
    isbn = "978-3-319-49615-3",
    series = "Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering",
    publisher = "Springer",
    pages = "146--157",
    booktitle = "Proceedings of the 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016), Revised Selected Papers",

    }

    Moreno Celleri, AM, Poppe, RW & Heylen, DKJ 2016, Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games. in Proceedings of the 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016), Revised Selected Papers. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol. 178, Springer, Berlin, pp. 146-157, 8th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2016, Utrecht, Netherlands, 28/06/16. https://doi.org/10.1007/978-3-319-49616-0_14

    Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games. / Moreno Celleri, Alejandro Manuel; Poppe, Ronald Walter; Heylen, Dirk K.J.

    Proceedings of the 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016), Revised Selected Papers. Berlin : Springer, 2016. p. 146-157 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Vol. 178).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    TY - GEN

    T1 - Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games

    AU - Moreno Celleri, Alejandro Manuel

    AU - Poppe, Ronald Walter

    AU - Heylen, Dirk K.J.

    N1 - eemcs-eprint-27428

    PY - 2016/6

    Y1 - 2016/6

    N2 - Promoting social behavior is one of the key goals in interactive games. In this paper, we present an experimental study in the Interactive Tag Playground (ITP) to investigate whether social behaviors reported in literature can also be observed through automated analysis. We do this by analyzing players’ positions and roles, which the ITP logs automatically. Specifically, we address the effect that gender and age have on the amount of tags and the distance that players keep between them. Our findings largely replicate existing research, although not all hypothesized differences reached a level of statistical significance. With this proof-of-concept study, we have paved the way for the automated analysis of play, which can aid in making interactive playgrounds more engaging.

    AB - Promoting social behavior is one of the key goals in interactive games. In this paper, we present an experimental study in the Interactive Tag Playground (ITP) to investigate whether social behaviors reported in literature can also be observed through automated analysis. We do this by analyzing players’ positions and roles, which the ITP logs automatically. Specifically, we address the effect that gender and age have on the amount of tags and the distance that players keep between them. Our findings largely replicate existing research, although not all hypothesized differences reached a level of statistical significance. With this proof-of-concept study, we have paved the way for the automated analysis of play, which can aid in making interactive playgrounds more engaging.

    KW - Social behavior analysis

    KW - EWI-27428

    KW - Children’s play

    KW - IR-102939

    KW - Interactive Playgrounds

    KW - METIS-320893

    KW - Ambient entertainment

    U2 - 10.1007/978-3-319-49616-0_14

    DO - 10.1007/978-3-319-49616-0_14

    M3 - Conference contribution

    SN - 978-3-319-49615-3

    T3 - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

    SP - 146

    EP - 157

    BT - Proceedings of the 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016), Revised Selected Papers

    PB - Springer

    CY - Berlin

    ER -

    Moreno Celleri AM, Poppe RW, Heylen DKJ. Play with Me! Gender-Typed Social Play Behavior Analysis in Interactive Tag Games. In Proceedings of the 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016), Revised Selected Papers. Berlin: Springer. 2016. p. 146-157. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering). https://doi.org/10.1007/978-3-319-49616-0_14