Playout delay of TV signals: measurement system design, validation and results

Wouter J. Kooij, Hans M. Stokking, Ray van Brandenburg, Pieter-Tjerk de Boer

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    15 Citations (Scopus)
    157 Downloads (Pure)

    Abstract

    Due to new interactive TV services, synchronizing the playout of content on different TVs is becoming important. To synchronize, knowledge of delay differences is needed. In this study, a measurement system is developed to gain insight into the magnitude of delay differences of different TV setups in an automated fashion. This paper shows the measurement system, which is validated for precision and accuracy. Preliminary measurements results show that regular TV broadcasts differ up to 6 seconds in playout moment and that web based TV broadcasts can introduce more than a minute delay. Furthermore, we measured a broadcasting before encoding and modulation, which resulted in a time about 4 second before the fastest receiver. On a side note, while developing the measurement system we found out that GPS timing on consumer Android devices was inaccurate, with fluctuations of up to 1 second.
    Original languageUndefined
    Title of host publicationProceedings of the 2014 ACM International Conference on Interactive Experiences for TV and Online Video (TVX 2014)
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery (ACM)
    Pages23-30
    Number of pages8
    ISBN (Print)978-1-4503-2838-8
    DOIs
    Publication statusPublished - Jun 2014

    Publication series

    Name
    PublisherACM

    Keywords

    • EWI-25337
    • TV
    • media synchronization
    • METIS-309677
    • Broadcast
    • Android
    • Delay
    • IR-93293

    Cite this

    Kooij, W. J., Stokking, H. M., van Brandenburg, R., & de Boer, P-T. (2014). Playout delay of TV signals: measurement system design, validation and results. In Proceedings of the 2014 ACM International Conference on Interactive Experiences for TV and Online Video (TVX 2014) (pp. 23-30). New York: Association for Computing Machinery (ACM). https://doi.org/10.1145/2602299.2602310