Preface (to: Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction)

Desney Tan

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

    16 Downloads (Pure)

    Abstract

    The advances in cognitive neuroscience and brain imaging technologies provide us with the increasing ability to interface directly with activity in the brain. Researchers have begun to use these technologies to build brain-computer interfaces. Originally, these interfaces were meant to allow patients with severe motor disabilities to communicate and to control devices by thought alone. Removing the need for motor movements in computer interfaces is challenging and rewarding. But there is also the potential of brain sensing technologies as input mechanisms that give access to extremely rich information about the state of the user. Having access to this information is valuable to human-computer interaction researchers and opens up at least three distinct areas of research: controlling computers by using thought alone or as a complementary input modality, evaluating systems and interfaces, and building adaptive user interfaces. Specifically, this book aims to identify and discuss: • brain-computer interface applications for users with permanent and situational physical disabilities, as well as for able-bodied users; this includes application in domains such as traditional communication and productivity tasks, as well as in games and entertainment computing; • sensing technologies and data processing techniques that apply well to the suite of applications in which HCI researchers are interested; • techniques for integrating brain activity, whether induced by thought or by performing a task, in the palette of input modalities for (multimodal) human-computer interaction;
    Original languageUndefined
    Title of host publicationBrain-Computer Interfaces. Applying our Minds to Human-Computer Interaction
    EditorsDesney S. Tan, Antinus Nijholt
    Place of PublicationLondon
    PublisherSpringer
    Pagesv-vii
    Number of pages3
    ISBN (Print)978-1-84996-271-1
    DOIs
    Publication statusPublished - 1 Jul 2010

    Publication series

    NameHuman-Computer Interaction Series
    PublisherSpringer Verlag
    ISSN (Print)1571-5035

    Keywords

    • IR-72106
    • METIS-276705
    • fNIRS
    • EEG
    • Robotics
    • EWI-17753
    • Games
    • Human computer interaction
    • Brain-Computer Interfaces
    • HMI-MI: MULTIMODAL INTERACTIONS
    • Navigation

    Cite this

    Tan, D. (2010). Preface (to: Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction). In D. S. Tan, & A. Nijholt (Eds.), Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction (pp. v-vii). [10.1007/978-1-84996-272-8] (Human-Computer Interaction Series). London: Springer. https://doi.org/10.1007/978-1-84996-272-8
    Tan, Desney. / Preface (to: Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction). Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction. editor / Desney S. Tan ; Antinus Nijholt. London : Springer, 2010. pp. v-vii (Human-Computer Interaction Series).
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    abstract = "The advances in cognitive neuroscience and brain imaging technologies provide us with the increasing ability to interface directly with activity in the brain. Researchers have begun to use these technologies to build brain-computer interfaces. Originally, these interfaces were meant to allow patients with severe motor disabilities to communicate and to control devices by thought alone. Removing the need for motor movements in computer interfaces is challenging and rewarding. But there is also the potential of brain sensing technologies as input mechanisms that give access to extremely rich information about the state of the user. Having access to this information is valuable to human-computer interaction researchers and opens up at least three distinct areas of research: controlling computers by using thought alone or as a complementary input modality, evaluating systems and interfaces, and building adaptive user interfaces. Specifically, this book aims to identify and discuss: • brain-computer interface applications for users with permanent and situational physical disabilities, as well as for able-bodied users; this includes application in domains such as traditional communication and productivity tasks, as well as in games and entertainment computing; • sensing technologies and data processing techniques that apply well to the suite of applications in which HCI researchers are interested; • techniques for integrating brain activity, whether induced by thought or by performing a task, in the palette of input modalities for (multimodal) human-computer interaction;",
    keywords = "IR-72106, METIS-276705, fNIRS, EEG, Robotics, EWI-17753, Games, Human computer interaction, Brain-Computer Interfaces, HMI-MI: MULTIMODAL INTERACTIONS, Navigation",
    author = "Desney Tan",
    note = "10.1007/978-1-84996-272-8",
    year = "2010",
    month = "7",
    day = "1",
    doi = "10.1007/978-1-84996-272-8",
    language = "Undefined",
    isbn = "978-1-84996-271-1",
    series = "Human-Computer Interaction Series",
    publisher = "Springer",
    pages = "v--vii",
    editor = "Tan, {Desney S.} and Antinus Nijholt",
    booktitle = "Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction",

    }

    Tan, D 2010, Preface (to: Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction). in DS Tan & A Nijholt (eds), Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction., 10.1007/978-1-84996-272-8, Human-Computer Interaction Series, Springer, London, pp. v-vii. https://doi.org/10.1007/978-1-84996-272-8

    Preface (to: Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction). / Tan, Desney.

    Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction. ed. / Desney S. Tan; Antinus Nijholt. London : Springer, 2010. p. v-vii 10.1007/978-1-84996-272-8 (Human-Computer Interaction Series).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

    TY - CHAP

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    Y1 - 2010/7/1

    N2 - The advances in cognitive neuroscience and brain imaging technologies provide us with the increasing ability to interface directly with activity in the brain. Researchers have begun to use these technologies to build brain-computer interfaces. Originally, these interfaces were meant to allow patients with severe motor disabilities to communicate and to control devices by thought alone. Removing the need for motor movements in computer interfaces is challenging and rewarding. But there is also the potential of brain sensing technologies as input mechanisms that give access to extremely rich information about the state of the user. Having access to this information is valuable to human-computer interaction researchers and opens up at least three distinct areas of research: controlling computers by using thought alone or as a complementary input modality, evaluating systems and interfaces, and building adaptive user interfaces. Specifically, this book aims to identify and discuss: • brain-computer interface applications for users with permanent and situational physical disabilities, as well as for able-bodied users; this includes application in domains such as traditional communication and productivity tasks, as well as in games and entertainment computing; • sensing technologies and data processing techniques that apply well to the suite of applications in which HCI researchers are interested; • techniques for integrating brain activity, whether induced by thought or by performing a task, in the palette of input modalities for (multimodal) human-computer interaction;

    AB - The advances in cognitive neuroscience and brain imaging technologies provide us with the increasing ability to interface directly with activity in the brain. Researchers have begun to use these technologies to build brain-computer interfaces. Originally, these interfaces were meant to allow patients with severe motor disabilities to communicate and to control devices by thought alone. Removing the need for motor movements in computer interfaces is challenging and rewarding. But there is also the potential of brain sensing technologies as input mechanisms that give access to extremely rich information about the state of the user. Having access to this information is valuable to human-computer interaction researchers and opens up at least three distinct areas of research: controlling computers by using thought alone or as a complementary input modality, evaluating systems and interfaces, and building adaptive user interfaces. Specifically, this book aims to identify and discuss: • brain-computer interface applications for users with permanent and situational physical disabilities, as well as for able-bodied users; this includes application in domains such as traditional communication and productivity tasks, as well as in games and entertainment computing; • sensing technologies and data processing techniques that apply well to the suite of applications in which HCI researchers are interested; • techniques for integrating brain activity, whether induced by thought or by performing a task, in the palette of input modalities for (multimodal) human-computer interaction;

    KW - IR-72106

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    KW - EEG

    KW - Robotics

    KW - EWI-17753

    KW - Games

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    KW - Brain-Computer Interfaces

    KW - HMI-MI: MULTIMODAL INTERACTIONS

    KW - Navigation

    U2 - 10.1007/978-1-84996-272-8

    DO - 10.1007/978-1-84996-272-8

    M3 - Chapter

    SN - 978-1-84996-271-1

    T3 - Human-Computer Interaction Series

    SP - v-vii

    BT - Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction

    A2 - Tan, Desney S.

    A2 - Nijholt, Antinus

    PB - Springer

    CY - London

    ER -

    Tan D. Preface (to: Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction). In Tan DS, Nijholt A, editors, Brain-Computer Interfaces. Applying our Minds to Human-Computer Interaction. London: Springer. 2010. p. v-vii. 10.1007/978-1-84996-272-8. (Human-Computer Interaction Series). https://doi.org/10.1007/978-1-84996-272-8