Abstract
Meeting and lecture room technology is a burgeoning field. Such technology
can provide real-time support for physically present participants, for online
remote participation, or for offline access to meetings or lectures. Capturing relevant
information from meetings or lectures is necessary to provide this kind of support.Multimedia presentation of this captured information
requires a lot of attention.
Our previous research has looked at including in
these multimedia presentations a regeneration of
meeting events and interactions in virtual reality. We
developed technology that translates captured meeting
activities into a virtual-reality version that lets us
add and manipulate information.1
In that research, our starting point was the human
presenter or meeting participant. Here, it’s a semiautonomous
virtual presenter that performs in a virtual-
reality environment (see figure 1). The presenter’s
audience might consist of humans, humans
represented by embodied virtual agents, and autonomous
agents that are visiting the virtual lecture
room or have roles in it.
In this article, we focus on models and associated
algorithms that steer the virtual presenter’s presentation
animations. In our approach, we generate the
presentations from a script describing the synchronization
of speech, gestures, and movements. The
script has also a channel devoted to presentation
sheets (slides) and sheet changes, which we assume
are an essential part of the presentation. This channel
can also present material other than sheets, such
as annotated paintings or movies.
| Original language | Undefined |
|---|---|
| Pages (from-to) | 47-53 |
| Number of pages | 7 |
| Journal | IEEE intelligent systems |
| Volume | 21 |
| Issue number | 10/5 |
| DOIs | |
| Publication status | Published - Sept 2006 |
Keywords
- multimodal generation presenting virtual reality
- EWI-8372
- Embodied Conversational Agents
- IR-57706
- METIS-237683
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