Real, Augmented, Virtual, and Robotic Animals in Smart and Playable Cities

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Animals are part of city life. Many animal species live in the city. On the street, in buildings, in our homes, in vacant lots, parks, cemeteries, and in gardens. In smart cities the life of domestic and working animals will be augmented with digital technology. Urban wildlife will be confronted with digital technology as well. Robotic and virtual animals will also become part of street life. We survey the developments that lead to this future city life in which humans, augmented animals, robotic animals and virtual animals will co-exist.
Original languageEnglish
Title of host publicationAdvances in Industrial Design
Subtitle of host publicationProceedings of the AHFE 2020 Virtual Conferences on Design for Inclusion, Affective and Pleasurable Design, Interdisciplinary Practice in Industrial Design, Kansei Engineering, and Human Factors for Apparel and Textile Engineering
EditorsGiuseppe Di Bucchianico, Cliff Sungsoo Shin, Scott Shim, Shuichi Fukuda, Gianni Montagna, Cristina Carvalho
Place of PublicationCham, Switzerland
PublisherSpringer
Chapter82
Pages627-633
ISBN (Electronic)978-3-030-51194-4
ISBN (Print)978-3-030-51193-7
DOIs
Publication statusPublished - 8 Jul 2020
Event11th International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences, AHFE 2020 - Virtual Conference, United States
Duration: 16 Jul 202020 Jul 2020
Conference number: 11

Publication series

NameAdvances in Intelligent Systems and Computing
PublisherSpringer
Volume1202
ISSN (Print)2194-5357
ISSN (Electronic)2194-5365

Conference

Conference11th International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences, AHFE 2020
Abbreviated titleAHFE
CountryUnited States
Period16/07/2020/07/20

Keywords

  • Animal-Computer Interaction
  • Virtual Animals
  • Smart Cities
  • Playable Cities
  • Companion Animals
  • Working Animals
  • Robotic Animals

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  • Cite this

    Nijholt, A. (2020). Real, Augmented, Virtual, and Robotic Animals in Smart and Playable Cities. In G. Di Bucchianico, C. S. Shin, S. Shim, S. Fukuda, G. Montagna, & C. Carvalho (Eds.), Advances in Industrial Design: Proceedings of the AHFE 2020 Virtual Conferences on Design for Inclusion, Affective and Pleasurable Design, Interdisciplinary Practice in Industrial Design, Kansei Engineering, and Human Factors for Apparel and Textile Engineering (pp. 627-633). (Advances in Intelligent Systems and Computing; Vol. 1202). Cham, Switzerland: Springer. https://doi.org/10.1007/978-3-030-51194-4_82