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Rules-of-thumb for problem-structuring policy design

  • Robert Hoppe*
  • *Corresponding author for this work

    Research output: Contribution to journal › Article › Academic › peer-review

    699 Downloads (Pure)

    Abstract

    This article provides practitioners with rules-of-thumb for policy design as both problem finding and problem solving. From their perspective, policy design is an inevitable moving back and forth between thinking out (“puzzling”) and fighting over policy (“powering”). It is, simultaneously, problem-structuring: “wicked” or unstructured problems are translated from problems as “messes” of undesirable situations to problems as specific, time-and-space bound opportunities for improvement. This article decomposes problem-structuring as an iterative process of problem sensing, problem categorization, problem decomposition and problem definition. For each of these problem-structuring functions, appropriate rules-of-thumb can be suggested that induce thought habits and styles for responsive and solid policy designs.

    Original languageEnglish
    Pages (from-to)12-29
    Number of pages18
    JournalPolicy Design and Practice
    Volume1
    Issue number1
    DOIs
    Publication statusPublished - 2018

    Keywords

    • heuristics
    • Policy design
    • politics of design
    • practitioners
    • problem structuring
    • unstructured problems

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