Simulated Social Touch in a Collaborative Game

Gijs Huisman, Jan Kolkmeijer, Dirk Heylen

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    11 Citations (Scopus)
    29 Downloads (Pure)

    Abstract

    In this paper we present a study in which participants played a collaborative augmented reality game together with two virtual agents, visible in the same augmented reality space. During interaction one of the virtual agents touches the user on the arm, by means of a vibrotactile display. We investigated whether social touch by a virtual agent in a collaborative setting would positively influence the participant’s perception of this touching virtual agent. Results showed that the touching virtual agent was rated higher on affective adjectives than the non-touching agent.
    Original languageEnglish
    Title of host publicationHaptics: Neuroscience, Devices, Modeling, and Applications
    Subtitle of host publication9th International Conference, EuroHaptics 2014, Versailles, France, June 24-26, 2014, Proceedings
    EditorsMalika Auvray, Christian Duriez
    Place of PublicationBerlin
    PublisherSpringer
    Pages248-256
    Number of pages9
    ISBN (Electronic)978-3-662-44193-0
    ISBN (Print)978-3-662-44192-3
    DOIs
    Publication statusPublished - Jun 2014
    Event9th EuroHaptics Meeting 2014 - Versailles, France
    Duration: 24 Jun 201426 Jun 2014
    Conference number: 9

    Publication series

    NameLecture Notes in Computer Science
    PublisherSpringer Verlag
    Volume8618
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

    Conference

    Conference9th EuroHaptics Meeting 2014
    Abbreviated titleEuroHaptics
    Country/TerritoryFrance
    CityVersailles
    Period24/06/1426/06/14

    Keywords

    • Vibrotactile feedback
    • Touching virtual agent
    • Augmented reality
    • Simulated social touch
    • 2024 OA procedure

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