Smart ubiquitous projection: Discovering surfaces for the projection of adaptive content

Fabrice Matulic, Wolfgang Büschel, Michael Ying Yang, Stephan Ihrke, Anmol Ramraika, Carsten Rother, Raimund Dachselt

Research output: Contribution to conferencePaperAcademicpeer-review

2 Citations (Scopus)

Abstract

Ubiquitous projection or "display everywhere" is a popular paradigm, according to which regular rooms are augmented with projected digital content in order to create immersive interactive environments. In this work, we revisit this concept, where instead of considering every physical surface and object as a display, we seek to determine areas that are suitable for the projection and interaction with digital information. After determining a set of requirements that such surfaces need to fulfil, we describe a novel computer visionbased technique to automatically detect rectangular surface regions that are deemed adequate for projection and mark those areas as available placeholders for users to use as "clean" displays. As a proof of concept, we show how content can be adaptively laid out in those placeholders using a simple tablet UI.

Original languageEnglish
Pages2592-2600
Number of pages9
DOIs
Publication statusPublished - 7 May 2016
Externally publishedYes
Event34th Annual CHI Conference on Human Factors in Computing Systems, CHI 2016 - San Jose, United States
Duration: 7 May 201612 May 2016
Conference number: 34
https://chi2016.acm.org/wp/

Conference

Conference34th Annual CHI Conference on Human Factors in Computing Systems, CHI 2016
Abbreviated titleCHI 2016
CountryUnited States
CitySan Jose
Period7/05/1612/05/16
Internet address

Keywords

  • Interaction with projected content
  • Projection everywhere
  • Projection surface detection
  • Ubiquitous displays

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  • Cite this

    Matulic, F., Büschel, W., Yang, M. Y., Ihrke, S., Ramraika, A., Rother, C., & Dachselt, R. (2016). Smart ubiquitous projection: Discovering surfaces for the projection of adaptive content. 2592-2600. Paper presented at 34th Annual CHI Conference on Human Factors in Computing Systems, CHI 2016, San Jose, United States. https://doi.org/10.1145/2851581.2892545