Abstract
Does using a brain-computer interface (BCI) influence the social interaction between people when playing a cooperative game? By measuring the amount of speech, utterances, instrumental gestures and empathic gestures during a cooperative game where two participants had to reach a certain goal, and questioning participants about their own experience afterwards this study attempts to provide answers to this question. The results showed that social interaction changed when using a BCI compared to using a mouse. There was a higher amount of utterances and empathic gestures. This indicates that the participants reacted more to the higher difficulty of the BCI selection method. Participants also reported that they felt they cooperated better during the use of the
mouse.
Original language | Undefined |
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Title of host publication | Proceedings 4th International ICST Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2011) |
Editors | Antonio Camurri, Cristina Costa |
Place of Publication | Heidelberg |
Publisher | Springer |
Pages | 183-192 |
Number of pages | 6 |
ISBN (Print) | 978-3-642-30213-8 |
DOIs | |
Publication status | Published - Sep 2012 |
Event | 4th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2011 - Genova, Italy Duration: 25 May 2011 → 27 May 2011 Conference number: 4 |
Publication series
Name | Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering |
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Publisher | Springer Verlag |
Volume | 78 |
ISSN (Print) | 1867-8211 |
Conference
Conference | 4th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2011 |
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Abbreviated title | INTETAIN |
Country/Territory | Italy |
City | Genova |
Period | 25/05/11 → 27/05/11 |
Keywords
- METIS-289714
- Co-operation
- Brain-Computer Interfaces
- IR-81860
- EWI-22306
- Social Interaction
- HMI-MI: MULTIMODAL INTERACTIONS
- HMI-HF: Human Factors
- Games