Sssnake: A remote multiplayer toy for children

Elisabeth Scholz, Michaela Honauer, Eva Hornecker

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

3 Citations (Scopus)

Abstract

sssnake is a soft toy that allows multi-user play over distance as well as single users playing alone. It has a haptic interface and can connect children (especially during the COVID-19 pandemic) while avoiding the usage of screen-based media. It combines social interaction inspired from online gaming with a playful way to learn about music and instruments. We present a handcrafted prototype manufactured from e-textiles, wool and grape seeds. The sssnake prototype was evaluated in a user study with ten children aged between one and eight years. The study showed that online-connected soft toys can be an extension to traditional possibilities of socializing and play.

Original languageEnglish
Title of host publicationIDC '21
Subtitle of host publicationProceedings of the 20th Annual ACM Interaction Design and Children Conference
EditorsMaria Roussou, Suleman Shahid
Place of PublicationNew York, NY
PublisherAssociation for Computing Machinery
Pages563-567
Number of pages5
ISBN (Electronic)978-1-4503-8452-0
DOIs
Publication statusPublished - 24 Jun 2021
Externally publishedYes
Event2021 ACM Interaction Design and Children, IDC 2021 - Virtual, Online, Greece
Duration: 24 Jun 202130 Jun 2021

Conference

Conference2021 ACM Interaction Design and Children, IDC 2021
Country/TerritoryGreece
CityVirtual, Online
Period24/06/2130/06/21

Keywords

  • e-Textiles
  • Music
  • Play
  • Social play
  • Soft toy
  • n/a OA procedure

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