Abstract
sssnake is a soft toy that allows multi-user play over distance as well as single users playing alone. It has a haptic interface and can connect children (especially during the COVID-19 pandemic) while avoiding the usage of screen-based media. It combines social interaction inspired from online gaming with a playful way to learn about music and instruments. We present a handcrafted prototype manufactured from e-textiles, wool and grape seeds. The sssnake prototype was evaluated in a user study with ten children aged between one and eight years. The study showed that online-connected soft toys can be an extension to traditional possibilities of socializing and play.
Original language | English |
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Title of host publication | IDC '21 |
Subtitle of host publication | Proceedings of the 20th Annual ACM Interaction Design and Children Conference |
Editors | Maria Roussou, Suleman Shahid |
Place of Publication | New York, NY |
Publisher | Association for Computing Machinery |
Pages | 563-567 |
Number of pages | 5 |
ISBN (Electronic) | 978-1-4503-8452-0 |
DOIs | |
Publication status | Published - 24 Jun 2021 |
Externally published | Yes |
Event | 2021 ACM Interaction Design and Children, IDC 2021 - Virtual, Online, Greece Duration: 24 Jun 2021 → 30 Jun 2021 |
Conference
Conference | 2021 ACM Interaction Design and Children, IDC 2021 |
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Country/Territory | Greece |
City | Virtual, Online |
Period | 24/06/21 → 30/06/21 |
Keywords
- e-Textiles
- Music
- Play
- Social play
- Soft toy
- n/a OA procedure