Abstract
We study a non-cooperative two-sided facility location game in which facilities and clients behave strategically. This is in contrast to many other facility location games in which clients simply visit their closest facility. Facility agents select a location on a graph to open a facility to attract as much purchasing power as possible, while client agents choose which facilities to patronize by strategically distributing their purchasing power in order to minimize their total waiting time. Here, the waiting time of a facility depends on its received total purchasing power. We show that our client stage is an atomic splittable congestion game, which implies existence, uniqueness and efficient computation of a client equilibrium. Therefore, facility agents can efficiently predict client behavior and make strategic decisions accordingly. Despite that, we prove that subgame perfect equilibria do not exist in all instances of this game and that their existence is NP-hard to decide. On the positive side, we provide a simple and efficient algorithm to compute 3-approximate subgame perfect equilibria.
Original language | English |
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Title of host publication | Proceedings of the 37th AAAI Conference on Artificial Intelligence, AAAI 2023 |
Editors | Brian Williams, Yiling Chen, Jennifer Neville |
Publisher | AAAI |
Pages | 5714-5721 |
Number of pages | 8 |
ISBN (Electronic) | 9781577358800 |
DOIs | |
Publication status | Published - 27 Jun 2023 |
Event | 37th AAAI Conference on Artificial Intelligence, AAAI 2023 - Washington, United States Duration: 7 Feb 2023 → 14 Feb 2023 Conference number: 37 |
Publication series
Name | Proceedings AAAI Conference on Artificial Intelligence (AAAI) |
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Publisher | AAAI |
Number | 37 |
Volume | 2023 |
Conference
Conference | 37th AAAI Conference on Artificial Intelligence, AAAI 2023 |
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Abbreviated title | AAAI 2023 |
Country/Territory | United States |
City | Washington |
Period | 7/02/23 → 14/02/23 |
Keywords
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