Teaching Arabic to native speakers educational games in a new curriculum

Hanan Alshikhabobakr, Pantelis Papadopoulos, Zeinab Ibrahim

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Abstract

This paper presents nine educational games and activities for learning the Arabic language. The games are developed for Arabiyyatii project, a three-year endeavor that involves re-conceptualization of the curriculum of standard Arabic as a first language in kindergarten. The applications presented in this paper are developed on tabletop surface computers that support a collaborative and interactive learning environment. These applications focus on speaking drills, word production, and sentence recognition of Modern Standard Arabic. This work incorporates an interdisciplinary research framework exploiting best practices used from related disciplines namely: computer-supported collaborative learning, language learning, teaching and learning pedagogy, instructional design and scaffolding.

Original languageEnglish
Title of host publicationCSEDU 2016 - Proceedings of the 8th International Conference on Computer Supported Education
EditorsBruce M. McLaren, Gennaro Costagliola, James Uhomoibhi, Susan Zvacek
PublisherSCITEPRESS
Pages337-344
Number of pages8
ISBN (Electronic)9789897581793
DOIs
Publication statusPublished - 1 Jan 2016
Externally publishedYes
Event8th International Conference on Computer Supported Education, CSEDU 2016 - Rome, Italy
Duration: 21 Apr 201623 Apr 2016
Conference number: 8
http://www.csedu.org/?y=2016

Conference

Conference8th International Conference on Computer Supported Education, CSEDU 2016
Abbreviated titleCSEDU 2016
Country/TerritoryItaly
CityRome
Period21/04/1623/04/16
Internet address

Keywords

  • Collaborative learning
  • Computer assisted language learning
  • Educational games

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